Udemy

Building Your First 2D Game with Flutter and Flame

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  • 331 Students
  • Updated 3/2023
4.6
(30 Ratings)
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Course Information

Registration period
Year-round Recruitment
Course Level
Study Mode
Duration
3 Hour(s) 23 Minute(s)
Language
English
Taught by
Rahul Agarwal
Rating
4.6
(30 Ratings)
1 views

Course Overview

Building Your First 2D Game with Flutter and Flame

A Step-by-Step Guide to Developing Exciting Games for iOS and Android

Do you Remember the classic 2D games we used to play as kids? Such as Mario, Contra, Donkey Kong, mortal combat etc. Are you interested in developing your own mobile games but don't know where to start? Well good news is, now you can also build your own 2D mobile game with this new exciting course that will take you on a journey of game development from scratch with the help of flutter and flame game engine!  This comprehensive course is designed to teach beginners the basics of game development using the Flutter framework and the Flame game engine. 

With step-by-step instructions and explanations, you'll learn how to create your own 2D games for iOS and Android devices. You'll begin by setting up your development environment and learning the fundamentals of game design, including sprites, animations, and collision detection. From there, you'll dive into more advanced topics, such as input handling, sound effects, and game mechanics.

Throughout the course, you'll work on a sample game, building it from scratch and customizing it to your liking. By the end, you'll have a fully functional game that you can share with friends and family or even publish on app stores.

Whether you're a complete beginner or an experienced developer looking to expand your skill set, "Building Your First 2D Game with Flutter and Flame" is the perfect guide to help you get started in game development.

Course Content

  • 8 section(s)
  • 31 lecture(s)
  • Section 1 Project Configuration
  • Section 2 Flame Components
  • Section 3 Collision Detection
  • Section 4 Virus Component
  • Section 5 Tracking Score and Time
  • Section 6 Flame Overlays
  • Section 7 Vaccine Component
  • Section 8 Splash Screen and Launcher Icon

What You’ll Learn

  • Flame Game Engine
  • Working with Sprite Components
  • Handle User Input
  • Understanding Game Loop
  • Project Structuring
  • Collision Detection
  • Sound Effects


Reviews

  • B
    Bruno de Paula Manguinho
    4.0

    O curso já é pra quem já tem experiência com programação, alguma experiência com Flutter e se já tiver tido algum contato com desenvolvimento de games fica melhor ainda. Não explica todos os conceitos do Flame ou da arquitetura de games mas é um bom ponto de partida.

  • W
    Wolfgang W.
    5.0

    Without to much additional Features, instructor tells The essence of the tasks. Absolutely helpful. Thanks for the course.

  • A
    Abdul Wahab
    4.0

    Good Course Recommended for those Who Start Game Development Using Flutter Flame

  • M
    Marek Jaszczuk
    5.0

    Very good tutorial for beginners! Thanks :)

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