Course Information
- Available
- *The delivery and distribution of the certificate are subject to the policies and arrangements of the course provider.
Course Overview
Develop your first iOS game using the SpriteKit framework and Swift. A Jump'N'Run with countless awesome features!
This course is about the Sprite Kit framework and how to use it to build your own Game clearly inspired by Nintendo's best selling game Super Mario Run.
We're going to build this app from scratch meaning you don't have to have any prior experience in game development.
By the end of this course you will have a complete game you can then publish in the App Store.
The source code and the resources that we provide you with are already of incredible value. However the real value is actually the more than 10 hours of video content, in which we explain everything extremely detailed and if you still have any questions or need help, you can always just message us.
We start this course by giving you a thorough introduction to the SK Framework and its most important components, afterwards we'll jump right into building our game, without having to worry about not understanding what we're doing.
Using SKTileMapNode and the SceneEditor we will learn how to create amazing worlds and levels visually without having to write all of the code.
The Game itself will feature things such as:
- Enemies
- Scores
- Power Ups
- collectibles and much more.
As it is the case with all of our course we will provide you with all of the resources, project files and source code used in this course.
Though it might be helpful to have a basic knowledge of Swift, it is definitely not required at all. Since you have lifetime access to this course you can take it at your own pace and rewatch any lessons as many times as you like. Therefore this course is the perfect introduction into the amazing world of game development!
Course Content
- 3 section(s)
- 98 lecture(s)
- Section 1 Introduction
- Section 2 SpriteKit Crashcourse
- Section 3 Super Indie Run
What You’ll Learn
- Thoroughly understand the SpriteKit framework
- Learn about different Node classes
- Learn about SKPhysics & SKActions
- Learn about using the asset catalogue
- Create amazing worlds and levels with SKTileMapNode
- Learn game development techniques such as red boxing
- Develop your own game full of awesome features
- Get a lot of awesome and unique insights and tips for becoming a top game developer
Skills covered in this course
Reviews
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WWito Irawan
Great, although it was release in 2017, the course can still be followed. Just need little adjustment of the UI. The lecturer provide source code for each lesson so I can compare my code if it doesn't work.
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MMJ Buckner
It was very satisfying to see how each module worked and led to the next one. Excellent class design with easy to follow instruction that actually led to a working prototype! Thanks Rume Academy
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SSpencer Belton
Way outta date by now. A lot of the code has been deprecated and the course has not been updated recently. The course is good but not a match for newer courses. He also doesn't tell you why you write that line of code. He just expects you to follow along and type what he types. I didn't learn anything new through his course.
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CCharles Peterson
The instructor explains everything he does in detail, step by step. I was surprised that the code still works in the latest version of Xcode because the course was last updated in 2017. There were a few depreciated code , but Xcode shows the updated code to replace it. Also, there are many files and you will be typing a lot of code! It starts out for beginners but a few parts of the code get a little advanced. The instructor didn't go into detail about that either. I would suggest looking at a few Swift and SpriteKit beginner tutorials before taking this course. Any problems I had with the code etc, the solutions were in the Q & A section, so be sure to look at it if you are stuck. I have learned a lot about making an endless runner game and recommend this course.