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Swift 3, Spritekit, iOS 10: Program an iPhone Memory game

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  • 309 Students
  • Updated 7/2019
4.1
(33 Ratings)
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Course Information

Registration period
Year-round Recruitment
Course Level
Study Mode
Duration
3 Hour(s) 29 Minute(s)
Language
English
Taught by
Yohann Taieb
Rating
4.1
(33 Ratings)
2 views

Course Overview

Swift 3, Spritekit, iOS 10: Program an iPhone Memory game

Detailed video lectures that take you step by step through the process of creating a pro game using Swift and Spritekit

Update: Code updated for Swift 3 and the latest iOS 10

Our iOS courses teaches the complete process needed to develop a complete professional iPhone game using Swift language and SpriteKit . Along our journey, you will learn the syntax of Swift, the latest most-efficient language used to develop for iOS, as well as important design patterns and best practices. By the end of the course, you should be able to understand and recreate many of the features seen on popular iOS games and extend that knowledge to making apps of your own.

We believe students learn by building. That's why we have you build an entire game from scratch during the course, with the final app being a full featured memory card matching game.

Every single step in show to you in video lectures. We even provide you with the image and sound assets, and the final completed source code of the fully working iPhone memory game.

Topics Covered:

Swift: Learn the language used to develop all native iOS and Mac apps

GameKit: Learn how to create world leaderboard, authenticate the user to the Apple Game Center, and submit best scores.

iOS8 and XCode 6: Learn the latest technology platforms from Apple

Rate & Review App: learn how to use a third party Objective-C library that let the user rate and review your app, by creating a bridge from Objective-C to Swift.

Storyboard: Learn how to create custom launch screens using Apple’s graphical interface builder

Internal data storage: Learn how to store game data settings on your device and how to retrieve them.

iAD: Learn how to monetize your app or game using their advertising banner.

icons: learn how to add your very own icons

sounds: learn how to add sound files and play them

Course Content

  • 10 section(s)
  • 51 lecture(s)
  • Section 1 Getting started
  • Section 2 Coding the game main menu
  • Section 3 Create the card board
  • Section 4 Core logic to match cards
  • Section 5 Score Board
  • Section 6 Program extra functionalities
  • Section 7 Sounds
  • Section 8 Leaderboard and Game Center
  • Section 9 iAD advertising banner
  • Section 10 Rate the Application

What You’ll Learn

  • Program using Swift: Learn the language used to develop all native iOS and Mac apps
  • Learn how to create world leaderboard, authenticate the user to the Apple Game Center, and submit best scores.
  • Learn the latest technology platforms from Apple - iOS 8 and xcode 6
  • learn how to use a third party Objective-C library that let the user rate and review your app, by creating a bridge from Objective-C to Swift.
  • Learn how to write code to ask players to rate and review the app.
  • Learn how to create custom launch screens using Apple’s graphical interface builder, the storyboard.
  • Learn how to store game data settings on your device and how to retrieve them.
  • Learn how to monetize your app or game using Apple iAD advertising banner
  • learn how to add your very own app icons
  • learn how to add sound files and play them


Reviews

  • D
    Dennis Kelling
    5.0

    Great course and awesome teacher! Highly recommended for any skill level!

  • S
    Sharif Wiltshire
    5.0

    Good course

  • J
    Jonathan Nieves
    5.0

    Nice!

  • A
    Alvarezjuanjr
    5.0

    Great course, Learning SOO much!!!

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