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LEARNING PATH: Powerful User Interfaces with Unity & Canvas

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  • 207 Students
  • Updated 7/2018
4.0
(21 Ratings)
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Course Information

Registration period
Year-round Recruitment
Course Level
Study Mode
Duration
3 Hour(s) 48 Minute(s)
Language
English
Taught by
Packt Publishing
Rating
4.0
(21 Ratings)
3 views

Course Overview

LEARNING PATH: Powerful User Interfaces with Unity & Canvas

Build the finest gaming interfaces with Unity and Canvas

Unity is one of the most exciting and popular game engine in the gaming industry. Unity will ease your way of creating highly-optimized and beautiful 2D and 3D games by speeding up your development process. Canvas is a virtual learning environment that has been adopted by organizations of all kinds. Its flexibility and ease of use are unparalleled, and it has proved especially useful in situations where collaboration between individuals and in groups, with feedback on many different levels, is a must. So, if you want to become an expert in building interactive user interfaces with Unity and Canvas, then you should surely go for this Learning Path.

Packt’s Video Learning Path is a series of individual video products put together in a logical and stepwise manner such that each video builds on the skills learned in the video before it.

The highlights of this Learning Path are:

● Learn to build the gaming interface by adding basic elements to Canvas

● Animate Canvas elements and develop reusable UIs to cut down on development time

 Create responsive UI for different resolutions and platforms by using the new video component offered by  Unity 5.6

Let's take a quick look at your learning journey. This Learning Path starts off by diving deep into the entire Unity UI system. You will then walk through the core components and elements which will enable you to build exciting games using Unity. You will also understand how unity’s components and elements interact with each other.

Next, you will explore animating a Canvas. You will learn how to create reusable UI elements. You will also learn to design a game in Unity that will run on multiple devices. Finally, you will learn UI editing and scripting.

By the end of this Learning Path, you will have a strong understanding of how the UI system works as a whole.

Meet Your Expert: We have the best work of the following esteemed author to ensure that your learning journey is smooth:

Keith O’Malley is a Unity and Web developer/designer who loves coffee, music and games. He likes to be able to do everything, with a background in Web, VR and Graphic Design. He has been studying and working in multimedia for 6 years, including image manipulation, vector graphics photoshop/illustrator and sketch, making games and VR experiences in Unity, using IOT hardware such as Arduino's and creating a variety of web programming languages and frameworks. Keith graduated with a first class honours in multimedia programming from IADT in June 2016, and has two student of the year awards, one from the same degree and another from a Creative Multimedia Diploma completed in 2013.

Course Content

  • 2 section(s)
  • 25 lecture(s)
  • Section 1 Developing your First Canvas
  • Section 2 Enhancement with Unity UI Advanced

What You’ll Learn

  • Learn to create screen space and world space UIs with Canvas
  • Explore Unity’s new layout and anchoring system
  • Learn various UI graphics components and UI control components
  • Know how to animate the canvas
  • Craft reusable UI elements such as modal dialog and character dialog windows
  • Prepare UI for different resolutions and to target multiple platforms
  • Learn to create responsive designs for multiple screen types
  • Write editor scripts to automate master styles and extend the UI

Reviews

  • L
    Lucas Domiciano
    5.0

    Fast, to the point and a good overview of the basics of Canvas with some more advanced features as well.

  • M
    Manikarna
    5.0

    it was good

  • G
    Giulio Campobassi
    1.0

    The courseware is not maintained. Support is poor, all I get is a "we'll get back to you"... If the course is not supported then it should be free, or removed. Packt publish books, there's a difference between pushing out content, and education. I would avoid this course.

  • R
    Ron Hatfield
    2.0

    Provided resources aren't working as advertised. The instructor mentions an intro video that doesn't exist. Provided Unity scene and scripts are already completed. Not a good start, to say the least.

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