Udemy

Learn Unity Engine and C# by creating a real top down RPG

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  • 2,657 Students
  • Updated 11/2017
4.2
(625 Ratings)
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Course Information

Registration period
Year-round Recruitment
Course Level
Study Mode
Duration
7 Hour(s) 47 Minute(s)
Language
English
Taught by
Michael Doyon
Rating
4.2
(625 Ratings)

Course Overview

Learn Unity Engine and C# by creating a real top down RPG

Learn Unity engine and C# while developing a fast and efficient workflow for creating a top down RPG and future projects

If you are interested in quickly developing an amazing top down RPG while learning tricks of the trade to speed up your workflow in Unity, or just looking to learn how to use the engine to its full potential then you've come to the right place.


In this Unity course, you will:


  • Detect collisions, receive user input, and create player movements

  • Use the Animator and animations to save precious coding time

  • Use the new Tilemap system

  • Collect and destroy game objects

  • Navigate the Unity Engine

  • Use C# Inheritence

  • And more!


Course Content

  • 10 section(s)
  • 51 lecture(s)
  • Section 1 Setting up
  • Section 2 Moving and Manual Collision Detection
  • Section 3 Tilemap and Designing Dungeon
  • Section 4 Interactive Objects and Inheritence
  • Section 5 Saving Game's State
  • Section 6 Floating Text System
  • Section 7 Top Down Combat System
  • Section 8 Animator and Weapon Swing Animation
  • Section 9 Character Menu and the new UI System
  • Section 10 Polishing and Adding Content

What You’ll Learn

  • Create a 2D Top down game, Create and implement RPG elements in a video game, Use the latest tools from Unity Technology, Learn Workflow tips to speed up the development of your games

Skills covered in this course


Reviews

  • T
    Tom Tom
    1.0

    Free tutorials on Youtube and Unity learn are way better, have more content and equal or better code quality. Save your money and your time and get another course. This one also is abandoned by the author, so don't expect any help here.

  • B
    Brian Wiggins
    2.0

    1) there's less teaching and more just showing, without explaining what the different pieces of code are doing. It should have been made much more apparent that there was a basic knowledge of C# required. 2) The code provided in the course materials simply doesn't work. I've plugged the provided code in when I thought I had done something wrong, and the errors persist. I don't know if this is because the course is taught with Unity 2017 and Visual Studio 2017, but it's super frustrating to not have the provided code work as a learning reference. 3) The Discord link has been disabled. 4) The course instructor doesn't respond to messages.

  • J
    Jesse Jenks
    3.5

    The course was overall good but there were a few things missing from the course that weren't explained such as making sure you add an object and fuction to the "On Click ()" section of the "ToMainScene" button during the Death Menu tutorial.

  • M
    Man Bui
    5.0

    This course provides a pleasant intro to top down 2D game. The lessons are simplistic but were able to convey core information for the aspiring game maker to expand from those ideas to build their own version. I look forward for new similar lessons from the instructor if he still lurks on Udemy.

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