課程資料
課程簡介
Learn how to create games for pretty much every platform from phones to tablets to desktop computers.
Learn how to make cross platform games using the immensely successful game engine Cocos2d-x. A step by step process is used to show everything from project setup to essential game design technique
Gain a good understanding of the following concepts:
C++ Game Programming
Video Game Logic
Cocos2d-x Game Programming
Game Mechanics
Game development
Game design
Mobile development
Mobile design
Cross platform development
Cocos2d-x is one of the easiest game frameworks in the world and will provide you with a solid foundation for your game development journey. The gaming industry is bigger than Hollywood and is constantly growing, start your journey now.
You will be provided with the full source code to aid in development during and after this course. The source code and artwork is free to use in as many projects as you wish.
Cocos2d-x is a free open source game engine used by indie developers and companies such as Bandai Namco and Zynga.
Over 205,000 students have enrolled on my courses and all of them are extremely satisfied. You will also be satisfied with this course. If you do not like the course, remember that within 30 days you can request a full refund. I guarantee you satisfaction.
If you have any questions regarding the topics covered in this course, please feel free to ask. I'm always happy to help those who want to learn.
To summarise this is what you get:
• Lifetime access to HD quality videos. No monthly subscription. Learn at your own pace, whenever you want.
• All videos are downloadable. Learn wherever you want, even without an internet connection!
• Downloadable starter code and final code for each section.
• Free helpful support in the course Q&A when you have questions or get stuck.
• Multiple coding challenges to practice your new skills (solutions included).
Sounds great? Then start this adventure today by clicking the “Take this course" button, and join me in the only course that you will need!
課程章節
- 20 個章節
- 66 堂課
- 第 1 章 Introduction
- 第 2 章 Setting Up
- 第 3 章 Adding A Sprite
- 第 4 章 Positioning
- 第 5 章 Scaling
- 第 6 章 Rotation
- 第 7 章 Tinting
- 第 8 章 Fading
- 第 9 章 Sequencing
- 第 10 章 Skewing
- 第 11 章 Audio
- 第 12 章 Touch Input
- 第 13 章 Menus
- 第 14 章 Scenes
- 第 15 章 Animations
- 第 16 章 Accelerometer
- 第 17 章 Cocos Console
- 第 18 章 Additional Documentation
- 第 19 章 Extra Frameworks
- 第 20 章 Bonus Lecture: Discounted Courses
課程內容
- Know the basic skills of making a game in Cocos2d-x, Improved C++ Skills, Game Development Skills, Games Programming Skills, Cross-platform Game Development Skills
評價
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AAlican Yılmaz
too much advertazing
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FFelicià Barceló Moreso
De los videos de 3 minutos, el primer minuto es siempre igual, abrir el proyecto y los 30 segundos finales lo mismo por lo que los videos son en realidad de 90 segundos, por el momento un capitulo está mal. Se entiendo todo, pero pierdes mucho tiempo con el principio y el final, seria mucho mejor un solo video por tema.
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BBryan Mason
So far the instructions have been largely for Mac/Iphone which is not great.
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jjasper --
Not a bad introductory course. Found it fustrating how I had to fast forward the first 30-45 seconds of each video because the course instructor will repeat these words in the beginning of every video. ‘Hello and welcome Sonnar learning [6], in the Cocos2d x V3 c++ tutorial series and in this tutorial we will show you how to [play a sound effect]. This tutorial assumes you’ve done tutorial number [5] if you haven’t don’t worry there will be a link in the description to the source code, also there will be another link in the video description for the code produced in this tutorial.'