Udemy

Unity : Beginner to Advanced - Complete Course

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  • 91,878 Students
  • Updated 7/2017
4.1
(1,928 Ratings)
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Course Information

Registration period
Year-round Recruitment
Course Level
Study Mode
Duration
7 Hour(s) 8 Minute(s)
Language
English
Rating
4.1
(1,928 Ratings)
3 views

Course Overview

Unity : Beginner to Advanced - Complete Course

Master Video Game development from the ground up using Unity and C#. Learn and understand how games are made.

Learn how to create video games with Unity and C#.
Even if you are a complete beginner or experience Unity user this course will offer a lot of useful information about game development.


In this course we will explore Unity from the ground up, taking a look at the Unity UI system and how we can use it effectively in our games.


Then we will continue into 2D game development and speak about game feel / game juice, generally how to make your game feel good.


Finally we will speak about the importance of lighting and post processing in video games, we will create a First Person Game and teach you some good game development practices, like Occlusion Culling, which is a must know technique if working with 3D Game development.

Course Content

  • 7 section(s)
  • 51 lecture(s)
  • Section 1 Introduction
  • Section 2 Unity Engine UI
  • Section 3 C# programming.
  • Section 4 Creating a Simple Calculator.
  • Section 5 Creating a 2D Sidescroller.
  • Section 6 Creating a Space Invaders Game.
  • Section 7 3D Game Development.

What You’ll Learn

  • Use and understand Unity., Make their dream games a reality with Unity., Good game development practices.

Reviews

  • T
    Thomas McAuley-Biasi
    3.5

    Very high level overview of what the tabs and dropdown menus in Unity do. A lot of copying code, and not much explanation. Repetition helped a bit, but there were definitely many times where the lecturer said "you should know how do to this", and I definitely did not as the concepts behind the coding were a bit lacking. The lecturer also made some mistakes throughout, which were caught, but added to length and confusion for some sections. Please note, in Section 7, the 3D objects being used in the lecture were not available for download and a Post Processing pack is no longer available for download. I used basic 3D objects during this section for the same effect, and followed along with what was being shown in the Post Processing sections, as opposed to copying what was being shown in my own project. As a high level intro to get you comfortable playing around with elements of Unity, it was good.

  • S
    SP MAE VR/AR
    3.5

    Ok for an amateur picking up unity, covering the most basic functions you need for making vr programs, however, a lot of what is being done inside is not well explained, or only explained as an afterthought, same goes for errors and workarounds.

  • M
    Michael Schulz
    2.5

    The course, in general, is good. Good knowledge from the Lecture. But no answer from him for about one year already. Also missing packages from last lections, not a major issue as he mostly explains about lighting.

  • D
    Dawid Łoniewski
    4.5

    Really good, i thought it will be boosted only by fake coments, but it's good as they say. Cool story bro

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