Udemy

Creating a Game Character in Maya and Unity

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  • 446 Students
  • Updated 3/2017
4.0
(28 Ratings)
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Course Information

Registration period
Year-round Recruitment
Course Level
Study Mode
Duration
18 Hour(s) 48 Minute(s)
Language
English
Taught by
David Newton
Rating
4.0
(28 Ratings)
4 views

Course Overview

Creating a Game Character in Maya and Unity

Detailed guide to creating games models in Maya and Unity, this course has over 80 videos and hours of content...

Summary of this indepth course

With over 80 videos this course tries to cover all the main elements of creating a games model, that can be imported ito your favourite games engine (in this course we import into Unity5), there are hours and hours of training, and I have tried to be as thorough as possible with a clear direction of our goals.

Programmes used

  • Maya 2013
  • Photoshop CS6
  • Unity 5
  • ZBrush (but this is optional and only to demo quicker workflows)

I have been working hard over the last few months to put this together for you guys, this course was created after one of my you tube subscribers asked for it. It ended up being the biggest course I have ever done, I hope you enjoy it!!

Course Content

  • 3 section(s)
  • 107 lecture(s)
  • Section 1 Course introduction and reference
  • Section 2 Modelling In Maya
  • Section 3 Importing into Unity

What You’ll Learn

  • Create a good concept, Have an understanding of the games creation pipeline, Confidently model, Understand Texturing, Understand Rigging, Understand UV Layout, Animate and setup animations, Export and Importing, Get assets into Unity, Full understanding of loads of tools in Maya

Reviews

  • K
    Karthik
    5.0

    nice

  • M
    Merrie Schonbach
    4.0

    Well explained with gems of wisdom throughout.

  • J
    Jose Rosenbluth Chiu
    5.0

    Loving it. It just takes his time to do everything. Other tutorials make things pop like magic, but this guy actually goes step by step. great guide.

  • D
    Denislav Dimov
    5.0

    Everything is explained really simple. It's easy to understand what he's doing, and if you follow all the steps he's explaining you will be at the same part he is at.

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