Course Information
Course Overview
A-Z video course to publish a top iOS game to the iTunes app store. Unity 5 source code included
This course gives you the source code to create a clone of the Captain Rocket game for iPhone, made with Unity game engine.
You are shown every single step it takes to turn the existing game into your very own. You can apply any theme that you want. Some examples are Flying Angels, demons, ducks, penguins, or robots. Let your imagination go wild!
This course assumes you know nothing about making games, and you will publish your very own game to the apple app store without coding not even a single line of code,
The game comes with multiple advertising channels to bring your passive income.
And as a bonus, the game can also work on Android phones.
All it takes is one afternoon to have your very own game. Join us now.
Course Content
- 4 section(s)
- 27 lecture(s)
- Section 1 Initial Setup
- Section 2 Creating your own game theme
- Section 3 Settings
- Section 4 Publishing the game to iTunes app store
What You’ll Learn
- Learn how to get your iOS developer license, Learn how to create your own iPhone game without having to write code, Learn basic of Unity 5 for iOS development, Learn advertising network setup within Unity, Learn how find free graphic images for games, Learn how to modify and create your own game graphics, for non-artists, Learn how to find free or cheap sound effects for games, Learn how to add your own sound effects, Learn how to publish your very own iPhone game to the iTunes app store in one afternoon
Skills covered in this course
Reviews
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RRussell Hardman
It's a great course. Tells you quickly what you need to do. Not hours going into details that you don't need.
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MMohammad Abuhannad
The course was a series of Photoshop lessons, there is nothing new nor helping in setting up the game or the Add-ons used in it. it's just a game project for you to re-skin.
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MMiguel Angel Casanova Morales
Great course about how to reskining a game. Quick & concise.
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NNikema Prophet
I was not able to follow step-by-step to complete the app submission process. The source code is old and outdated in January 2016 so I had to fill in some of the blanks myself. I did get my app published in the store. This is my first exposure to the app submission process and this course is directly responsible for my app getting published with monetization. My app is here if you want to check it out. https://itunes.apple.com/us/app/tiny-egg-jump/id1078031695?ls=1&mt=8