Course Information
Course Overview
Learn to develop your own 3D games in this comprehensive introduction to game development and programming with Unity 3D
In this Unity based 3D game development course, you will learn everything you need to know, from the ground up, to start building your own game worlds, and programming gameplay, using all of the tools and utilities of the industry standard Unity 3D game engine!
In addition to lots of other things, you will learn:
- Navigating the Unity interface and 3D views
- Working with game objects
- Using components of all kinds to modify your game objects
- importing game assets, such as meshes, textures and audio files
- Programming game mechanics
- Creating game logic and gameplay
- Designing levels
- Using snapping to create modular level designs
- Playing sound effects and music
- Much, much more...
By the end of this course, you will know how to develop and program your own 3D games of various genres, using Unity 3D various tools and utilities, as well effective, universal good-practice game design principles. So what are you waiting for? Sign up now and start making your own great 3D games!
Course Content
- 6 section(s)
- 35 lecture(s)
- Section 1 Introduction
- Section 2 Basic Concepts
- Section 3 Modular Level Design
- Section 4 Improving the City
- Section 5 Avatars and Control Systems
- Section 6 Game Rules and Gameplay
What You’ll Learn
- Learn the Unity interface, Navigate 3D views, Use orthographic views, Build modular levels using grid and vertex snapping, Learn programming principles, program game logic, game mechanics, and gameplay, Create GUI and HUD elements, Learn physics programming by coding a Helicopter control system from scratch!
Skills covered in this course
Reviews
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TTom Logan
Excellent course. Instructor explains Unity very well. Unfortunately, the course ends abruptly on lesson 35 without finishing the final script. It is very disappointing when a course ends and you have an expectation that more is to come. I know Unity and scripting well enough that I can complete the script myself, but I thought there was more to the course. If I missed something or there is an extension to this course published elsewhere or there is a problem with the final lesson(s) in this course, please let me know.
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WWilson Youmans
Good coverage of basic UI and game object features and beginning programming. The instructor is easy to follow. The reason for 4-stars and not a bit higher is that the Unity in use differs from mine specifically in that I only have the option for C# with the free Unity. I sometimes wish tutorials could be slightly more version agnostic. Overall, a very solid first course.
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MMiguel Lleras
Was what I was hoping for, learning from scratch. My only complaint is the Helicopter controls are not great they are ok, and can probably be tweaked but even he can't control the Helicopter with his own code...lol
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PPriya Biju
Great class and easy to follow