Course Information
Course Overview
Learn the core fundamentals for creating models using Houdini 17 . This course will quickly get you started.
This video based Houdini 17 direct modeling course teaches you the basic tools you will need to create 3D models in this software.
my name is MC Johnny i am technical director for digital extreme and also uses Houdini for my business, creating graphics solutions for TV, film, games and businesses.
Am going to to use my experience to show you how to actually use Houdini direct modeling for your day to day 3D modeling needs.
You will start with interface and lessons on understanding what Houdini direct modeling workflow is. Once you find out where the basics tools are , this course jumps right into teaching you how to create 3D objects using Polydraw, Extrusion, Topobuild and Polyextrude. You learn technical aspect of modeling and flow of geometry, in no time you will create basic 3D components using Houdini Boolean, Polysplit, Polybevel, Polybridge and other Houdini modeling tools.
When you have completed this course for Houdinin direct modeling, you will understand the tools and techniques available to you for creating, 3D models with this software As part of this course you will be able to model complete tron bike 2 helmets and Character cloth design, the course is basic but you will get so much information you will feel like pro. Working files are included, allowing you to follow along with the author throughout the lessons.
Course Content
- 20 section(s)
- 41 lecture(s)
- Section 1 Introduction
- Section 2 Technical drawing board
- Section 3 Modeling Workflow
- Section 4 Bike Concepting
- Section 5 Front Wheel Method 1
- Section 6 Front Wheel Method 2
- Section 7 Front Wheel Method 3
- Section 8 Front Wheel Inner Tube
- Section 9 Front Wheel Panels
- Section 10 Front Wheel Boolean Cut
- Section 11 Main Body
- Section 12 Back Wheel
- Section 13 Front Steering
- Section 14 Hatchback
- Section 15 Simple Helmet
- Section 16 Hard Surface Helmet
- Section 17 Bike Character
- Section 18 Bike UVs
- Section 19 Export - Materials - UVs
- Section 20 Conclusion - Tips - Bonus
What You’ll Learn
- Learn how to direct model using houdini powerful modeling tools, Model complete tron like bike, Houdini character skeleton system and posing, Technical aspect of modeling, Get comfortable with houdini node network, Work with UVs Texturing inside Houdini and Photoshop
Skills covered in this course
Reviews
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WWill Poillion
MC Johnny is a wonderful teacher. His pedagogy is one of the best I have experienced so far for Houdini. He goes through multiple different options for creating the wheels before deciding on the best approach, explaining the reasoning along the way. He compares the workflow to other modeling programs to show differences. He has a very calming presence and every video is just a pleasure to watch. My only complaint is that some of the lessons could be a bit quicker but it's a small complaint that's easily remedied by putting it on 1.5x speed. Even still, I wouldn't recommend he remove any length as the conversation he has with the students is invaluable. I've just finished Section 8/20 and I already have his two other courses to watch when I'm done with this one. Great Job Johnny this is an amazing course!
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PPaul Birmingham
first lecture what an amazing calm instructor, so detailed, cant wait to get stuck into the course
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EEdmond
simple, easy and practical!
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TTom Cushwa
wow