Course Information
Course Overview
Everything you need to know to get started in the world of Game and Level Development with Unity 5 from the ground up!
In this course, instructor Alan Thorn explains everything you need to get started in Unity 5, even if you're completely new to game development. Through clear and concise examples, he will be exploring all of the necessary basics of Unity in a practical context and be covering topics ranging from user interface navigation and viewport controls all the way through some of the more in-depth features such as terrain creation, lighting, materials, particle effects, and animation to name a few. If you're ready to start making games, this course has everything you need!
(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)
More about the Instructor:
Alan Thorn is a freelance game developer and author with over 12 years of industry experience. He is the founder of London-based game studio, Wax Lyrical Games, and is the creator of award-winning adventure game Baron Wittard: Nemesis of Ragnarok. He has worked freelance on over 500 projects worldwide including games, simulators, kiosks, and augmented reality software for game studios, museums and theme parks. He has spoken on game development at universities throughout the UK, and is the author of nine books on game development, including Teach Yourself Games Programming, Unity 4 Fundamentals and the highly popular UDK Game Development.
Course Content
- 5 section(s)
- 83 lecture(s)
- Section 1 Getting Started with Unity 5
- Section 2 Adding Complexity and Sound to Your Level
- Section 3 Adding Lights and Building Materials
- Section 4 Particles and FX
- Section 5 Animation in Unity
What You’ll Learn
- Learn from start to finish out to begin building levels and game spaces with the latest version of Unity, Learn the UI, viewport controls, and all the tools you need to start using Unity confidently to be able to start building levels and games
Skills covered in this course
Reviews
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MMichael Leveille
The pace of the videos are just right as are the topics they cover. I have completed several tutorials aimed at specific functions within Unity but this is ,so far, the best overall of the several others I have used.
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LLaith Isa
I would rather have an overview or structure of how animation, animator, and other pieces of making animation work together. I am currently lost in the details, I am not sure I could apply the animation example on what I would like to do!
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GGameDev Nads
Learned so much and in so little time. Some things could have been taught into more depth though as i thought some parts were a bit too rushed. But apart from that it was superb and really easy to understand too.
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HHelen Mitchell
The teaching is clear and well paced. Provides a good overview of Unity 5 functions and by the end of the course sufficient information has been conveyed to be able to begin creating 3D games. Not all of the asset packages mentioned in the course are now available in the Unity asset store and the water shader scripts in the recent version of Unity prevent the water rendering correctly, although it is possible to edit the scripts to correct this. The final sections dealing with character animation appear rather superficial in comparison with earlier sections of the tutorial, and there are a number of Unity functions not covered in the course. However I would recommend both the tutor and the course - good value for money overall.