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Character Creation with ZBrush r7 and rendering in Keyshot 5

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  • 109 Students
  • Updated 3/2017
4.5
(07 Ratings)
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Course Information

Registration period
Year-round Recruitment
Course Level
Study Mode
Duration
10 Hour(s) 3 Minute(s)
Language
English
Taught by
David Newton
Rating
4.5
(07 Ratings)

Course Overview

Character Creation with ZBrush r7 and rendering in Keyshot 5

Create stunning concepts and animation ready characters in ZBrush, 3D can enhance your current work flow and business.

This course 3D Concepts and Character creation will teach you how to concept in 3D with confidence - Software: ZBrush r7 for modelling and texturing and Keyshot 5 for high quality rendering

In this course we will be using ZBrush and Keyshot exclusively as well as final editing in Photoshop (but any image manipulation sofware will do as we will simply be compiling).

This course is intended for anyone wanting to know techniques for modelling and sculpting digitally, ZBrush is the premiere program for digital sculpting it is extremely powerful, we will be harnessing some of that power to create fantastic sculpt very quickly and also rendering out using keyshot 5, finally putting it together in Photoshop.

If your into ZBrush this is the course for you we cover all the main sculpting techniques as well as a few tips and tricks.

If you are learning Keyshot this course will be of great help to you as well.


Course Content

  • 4 section(s)
  • 80 lecture(s)
  • Section 1 Introduction and Files for ZBrush and Keyshot
  • Section 2 Start modelling with ZBrush
  • Section 3 Texturing and UV Layouts
  • Section 4 Keyshot Set up and rendering

What You’ll Learn

  • Navigate ZBrush, Understand a modelling pipeline, Create Stunning Characters and Monsters, Sculpt confidently with ZBrush


Reviews

  • P
    Pablo García
    5.0

    Great course to start with ZBrush and Keyshot to make concepts of creatures great work David

  • L
    Lou Northern
    4.0

    Excellent coverage of the material, only thing that was lacking was a lot of the "why" you were doing things and "how" each of the passes was used / selected. Bump pass, okay, got it, know how to make one, not sure of the exact usage. TIF output vs JPEG output, same thing. But a ton of well presented information, learned a lot of new things.

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