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Unity Basics: A Monetised Android/iOS Game in 4 Hours.

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  • 7,083 Students
  • Updated 11/2018
4.6
(595 Ratings)
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Course Information

Registration period
Year-round Recruitment
Course Level
Study Mode
Duration
3 Hour(s) 51 Minute(s)
Language
English
Taught by
David McDonald
Rating
4.6
(595 Ratings)

Course Overview

Unity Basics: A Monetised Android/iOS Game in 4 Hours.

Unity, Basic 3D Game Design with C# Coding. Monetise your games with Ad Support. Suitable for Beginners - Intermediate

In 2013 Dong Nguyen spent 2-3 days making a simple mobile game called Flappy Bird which went on to earn $50,000 a day in ad-sense revenue. In the last half of 2018, it's not uncommon for a single mobile game to pull in over 1 million dollars a DAY in micro-transactions and ad-sense revenue.
In this course, we will be be making a simple but addictive mobile game, that we will monetise with ads in only 4 hours. We will cover;

  • Installing and Using Unity

  • Mobile Setup

  • Variables & Functions

  • Materials, 3D Models

  • Player Movement

  • Mobile Input

  • Camera Movement

  • Adjusting Player Models

  • Project Management

  • Prefabricated Objects

  • Grouping Prefabs

  • Score System

  • Procedural Level Generation

  • Object Spawning

  • Randomised Game Design

  • Curved World Shader Implementation

  • Object Memory Management

  • Menu Systems, Menu Layouts, Menu Animations

  • Pause Menu

  • Saving & Loading Data

  • Unity Ads

  • Monetisation Design Principles.


Course Content

  • 4 section(s)
  • 40 lecture(s)
  • Section 1 Introduction
  • Section 2 Game
  • Section 3 Polish
  • Section 4 Conclusion

What You’ll Learn

  • Build a complete Android/iOS Games In Unity, Monetise Your Games With Ad Support, Code Functionality In C#, Understand how Shaders are used to create interesting visual effects, Polish your Games to be Market Ready., Have the skills and knowledge to build your own Games.


Reviews

  • K
    Kevin Zmijewski
    4.0

    The course is pretty good; however, I believe some stuff might be outdated. The CurvedShader does not work as described/provided.

  • C
    Conor Casey
    3.5

    The course was good and I really enjoyed it. The content is good and I found it quite satisfying to follow. Some criticisms: No explanation on how to setup Visual Studio. I was good as I am familiar, but this is a beginner course. Some topics were brushed over and went through quickly, again not the best for an absolute beginner. The Ad integration is outdated and doesn't work. Takes some extra coding to get this aspect to work. Should be updated or an addendum added somewhere. Overall a fun course and good introduction to Unity for someone with some programming experience, wouldn't recommend for an absolute beginner.

  • U
    Uno Batbayar
    5.0

    Thank you David for this course. It helped me to get started with Unity while allowing me to create my first ever game/app in App Store! Thank you again. Feel free to play it! https://apps.apple.com/us/app/cyberbolt/id1532655861

  • D
    Deborah Harland
    1.0

    Don't waste your time on this. Instructor does not respond to questions, the information is sorely OUTDATED and for the most part not compatible or match description of 2020 version of Unity. Hard to follow and does not give good explanations on what little information is usable. Had to repeatedly go search the web to understand what was really needed.

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