Udemy

Game Asset Creation With Houdini

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  • 1,880 Students
  • Updated 5/2018
4.7
(371 Ratings)
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Course Information

Registration period
Year-round Recruitment
Course Level
Study Mode
Duration
4 Hour(s) 25 Minute(s)
Language
English
Taught by
Richard Banks
Rating
4.7
(371 Ratings)

Course Overview

Game Asset Creation With Houdini

3D Modelling in Houdini

Create a game ready asset from start to finish in Houdini. Learn Houdini's powerful Digital Asset workflow to dramatically speed up your modelling process and create infinite variation quickly and consistently. Also covers UV mapping, texture baking and importing into the Unity Game Engine. This step by step guide is great for newcomers to Houdini or experienced 3D designers looking to experiment with Houdini's powerful procedural tools.

Course Content

  • 4 section(s)
  • 16 lecture(s)
  • Section 1 Introduction
  • Section 2 The Power of Houdini's Digital Asset Paradigm
  • Section 3 Modelling the Repeater Rifle in Houdini
  • Section 4 UVs and Materials

What You’ll Learn

  • Create a game ready asset using Houdini's procedural workflow

Skills covered in this course


Reviews

  • M
    Michael Hays
    5.0

    This felt very intuitive. Rather than showing me around the interfaces of Houdini, we have a goal in mind and are doing something amazing right away.

  • Y
    Yann Florimont
    5.0

    very good trainer, quality explanations, I highly recommend! - très bon formateur, explications de qualités, je recommande fortement !

  • H
    Henrique Lana
    4.5

    I know that is a basic lesson about the software, and really helps me to understand the fundaments of it. Just be a little confusing in some parts (most because Houdini itself is not a very intuitive tool - the visualization flags, for example, is quite annoying sometimes). I just didn't give the maximum rating because I was expecting a little more refinement of the details, like make the handle and some other specific parts a bit more organic - as a senior modeler in 3ds Max, Rhinoceros and SolidWorks, makes me feel a little frustrated letting things so polygonal. But it was really useful, and hope that helps me on the part II that I've bought before this one, but I was lost in some reused tools built in this one that makes me look at it.

  • T
    Tony Sotelo
    5.0

    Excellent Course! Very easy to follow and everything was explained very well. I have bought other courses so I hope they are similar to this one! Looking forward to more videos!

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