Course Information
Course Overview
Understand how Digital Games are made from scratch, create prototypes and deconstruct the game components
This course's focus is Game Design, but you will also learn Construct 2, to apply the theory you will learn.
You will learn about many different aspects of Game Design in Digital Games and how they work, such as:
The History of Video Game Consoles
How to choose the best Game Engine for your Necessity
How to build great tutorials
How to give feedback to the player
How to structure a Game Flow and it's transitions
How to get your player addicted to the game
Which are the most common Game Elements and how to organize them
How to create prototypes in minutes
By the end of some classes, I’ll challenge you to do some exercises, to help you learn better. They are not mandatory, but they can make you become a better game designer.
You will also answer some Quizzes, to help you memorize what you learnt even more.
You’ll also be able to download the presentation used in this course.
This course will help you create a bionic eye, after your know how games are made, playing them will never be the same again.
Enroll Now and I See you in the course!
Start creating your own games!
Course Content
- 4 section(s)
- 36 lecture(s)
- Section 1 Introduction
- Section 2 Game Moments
- Section 3 Game Elements
- Section 4 Prototyping
What You’ll Learn
- Develop Simple Game Prototypes With Construct 2, What are the main Digital Game Genres and how they work, Create Digital Game Projects with Game Design Document and Canvas, Understand the evolution of the video game consoles, Understand how the Game Industry Works, Know the best ways of monetizing projects, Edit and Export Sprites and Animations, Learn how to apply good game design to your games, Learn about different types of controllers, Create different game Arcs and Loops, Understand when the user needs Feedback, Create a good Progression in Level Design, Edit simple audio tracks with audacity, Organize game ideas, Find free assets for your projects
Skills covered in this course
Reviews
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NNicholas Hawley
This course was pretty cool. Learning about things like game engines and narratives, story, game design documents, prototyping with construct 2, animations, different game genres, how to incorporate music and sounds into a game and other things in this course was cool to learn about and the quizzes were a good test of my knowledge. Thank you for this course.
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TTim Berg
Very basic course, but the content is good. Random foul language. And hey, I don't mind when select words truly add to whatever you're delivering, but to just have someone drop an f bomb just because, maybe not a great idea in course material you charge for.
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PPierre Bodinier
Cover alot of subject without goes deeply into anything. More an overview of the Game dev than anything else, but remains interesting as a first approach
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PPilar Alvigini
very informative and i feel it covers everything. my only note is to update it to 2020.