Udemy

Develop Mobile Games for Android and iOS with Stencyl

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  • 1,071 Students
  • Updated 4/2016
4.1
(45 Ratings)
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Course Information

Registration period
Year-round Recruitment
Course Level
Study Mode
Duration
11 Hour(s) 31 Minute(s)
Language
English
Taught by
Richard Sneyd
Rating
4.1
(45 Ratings)

Course Overview

Develop Mobile Games for Android and iOS with Stencyl

learn to create amazing cross-platform computer games for Windows, Mac, Linux, IOS, Android & Flash with Stencyl 3!

This course has been especially designed to take your complete beginner or intermediate level skills in Stencyl and build them up to the level required of a professional indie mobile game developer. Where as the foundation course (Create your First Computer Game with Stencyl), teaches you many important skills, concepts, and techniques necessary to implement core gameplay, utilize sound, and implement some basic AI, this course will teach you how to Create a complete, professional grade computer game which can be published on all the most popular platforms -- Google Play, IOS, Windows, Linux, Mac, Flash etc.


From start to finish, you will develop a complete, playable game including all the advanced features and polish you would expect, such as:


  • start menu
  • social link buttons
  • multiple, playable levels
  • level selection screens
  • saving and loading
  • in-app purchases and ads (for revenue generation)
  • beautiful, unique art and animations
  • parallax scrolling
  • sophisticated gameplay

We also cover less technical -- but none the less essential -- subjects such as marketing, design theory, game monetization paradigms and various other business and design tips and tricks for game development . After the core game has been developed, the course leads into sections on what it takes to publish it to the various Stencyl supported platforms (Desura, Steam, Google Play, Samsung Apps, IndieCity etc), including platform specific details such as certificates, marketplace restrictions, monetization methodologies etc.


In short, when you've finished this course, you will have learned everything you need to know to start developing, publishing and monetizing professional quality desktop and mobile games with Stencyl. So let's get started!

Course Content

  • 10 section(s)
  • 63 lecture(s)
  • Section 1 Introduction
  • Section 2 Marketing & Monetisation
  • Section 3 An In-depth Look at Stencyl
  • Section 4 Game Design Theory - An Overview
  • Section 5 Building the Bones of the Game - Let's Get Practical!
  • Section 6 Programming Core Functionality & Mechanics
  • Section 7 Crafting the Aesthetic Experience: Various Experiential Embellishments
  • Section 8 Finishing Touches
  • Section 9 Google Play Store
  • Section 10 Bonus Lessons: Social Buttons, Ads and In-App Purchases, Saving and Loading

What You’ll Learn

  • Develop entire, professional quality game from start to finish., Learn all the intermediate and advanced concepts necessary to create and publish a top quality mobile game., Learn how to develop your games for multiple platforms easily with Stencyl., Learn design theories and best practices, Understand marketing techniques and how to use them


Reviews

  • N
    Niki Galiano
    5.0

    So far, it's been great. Can't wait to watch the rest of it.

  • A
    Alex Sardo
    1.0

    Speaker is disgusting. Boldly sounds burps gross. Makes me want to quit this course. Get a break eat and digest before doing a course man! Very unprofessional.

  • O
    Orkhan Nasirli
    1.0

    Poor explanation

  • D
    Denis Varshavski
    1.5

    it is very hard to concentrate on the lesson itself while trying to listen to an instructor that doesn't sound very enthusiastic about teaching. long pauses, noisy mouth sounds, loud exhales, unedited coughs and sneezes, and plenty of redundant filler material (definition of play: kids playing football is play, a nun praying is not play...) to make the course appear longer and plenty of hints to watch his previous course (while this course is not presented as "part 2" or something). all of this creates an uneasy learning experience. i've seen free youtube tutorials which are better. not something actually worth my money. also the pictures for this course are misleading, a video demo of the end goal would be nice.

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