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Hands-On Sketch Masterclass - Learn Web and Mobile Design

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  • 5,161 Students
  • Updated 2/2020
4.2
(371 Ratings)
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Course Information

Registration period
Year-round Recruitment
Course Level
Study Mode
Duration
15 Hour(s) 45 Minute(s)
Language
English
Taught by
Arend Pryor
Rating
4.2
(371 Ratings)

Course Overview

Hands-On Sketch Masterclass - Learn Web and Mobile Design

Master Sketch for Mobile, Website and Logo design. Popular plugins, challenging projects and resources.

Following the success of my previous courses on Sketch, I created this course to showcase Sketch and packed it with a ton of new content. In this immersive course I'll take you step-by-step through the basics of Sketch and show you how to design mobile app screens, web pages, logos and much more.

Upon completion of the course, you'll have the confidence and real-world experience to start creating your own designs with Sketch.


Course Outline:

  • Start with the basics: Learn to draw and manipulate shapes, organize your workspace, manipulate images and customize fonts

  • Magazine Cover Project: We'll brainstorm, gather inspiration and custom fonts, create a wireframe and then create our final design

  • Web Page Project: Follow along as we recreate content for a top selling web page template from header to footer

  • Mobile App Screens: Learn the techniques for building the most popular mobile app interfaces

  • Logos: Step-by-step walkthroughs for creating more than a dozen logos

  • Knowledge Check: Your understanding of the topics covered will be tested in the form of quizzes, design challenges, and assignments

Class Resources & Support:

  • You'll see the process I use when designing and where I get my resources

  • If you have a question, comment, or need help, post it in the Q & A section or on the Facebook group

Start your journey and find out why many of the fastest growing companies around are using Sketch.

Course Content

  • 16 section(s)
  • 76 lecture(s)
  • Section 1 Welcome to the Course
  • Section 2 Master the Basics
  • Section 3 Popular Plugins
  • Section 4 Create a Magazine Cover
  • Section 5 Mobile Apps - Login Screens
  • Section 6 Mobile Apps - Form Fields
  • Section 7 Mobile Apps - User Profile Page
  • Section 8 Mobile Apps - Hulu
  • Section 9 Mobile Apps - Movie Ticket
  • Section 10 Mobile App Challenge
  • Section 11 Web page Project
  • Section 12 Mobile App Logos
  • Section 13 Firefox Logo
  • Section 14 How do I do that?
  • Section 15 Just for Fun
  • Section 16 Book Learnin

What You’ll Learn

  • Master one of the hottest programs for graphic design, Obtain the skills and confidence to create app screens, logos and webpages, Learn about plug-ins and boost your productivity, Export your designs and send to clients or developers, Test your skills with design challenges and assignments

Skills covered in this course


Reviews

  • R
    Rohit Bhanage
    4.5

    Liked it so far for mobile designing and logo designing very helpful in understanding the applications in depth and thanking the tutor for all his efforts for breaking up into small breadcrumbs of understanding the applications each tool settings inspector bar layers panel etc. Regards, Rohit Bhanage

  • M
    Marques Crosby
    4.0

    Overall I enjoyed the course. I took the course because I was looking to make the jump from photoshop to Sketch. I would have loved to see less copying of other logo's and more doing things from scratch. It was helpful to visualize logos and designs as shapes but when you were duplicating other logos i find that to be less applicable to the real world. I would have loved to do the firefox logo from scratch and see how you would attack that if it was coming from your own creative direction. I also wanted more web design but i understand you have another course so I will be sure to check that one out!

  • T
    Trent Pike
    3.0

    This has the makings of a 5-star course, but in it's current form it is pretty average. There is a lot of repetition and most of the course just involves duplication of logos and screenshots. The techniques learnt are very basic and are repeated often. They also do not follow 'best-practices' used in the industry. His lack of focus on symmetry, pixel fitting and the use of geometric shapes bothered me. Instead of continually tracing complicated icons and the such with the vector tool, Arend should have instead used them as references. It would have been far more beneficial to see design from the ground-up rather than a 'copy-paste' approach. You don't learn design in this course. You learn how to use Sketch.

  • E
    Elizabeth Lakey
    5.0

    Fantastic class. I undertook a UX/UI freelance project with no prior Sketch experience. The first few chapters were more than worth it. I was able to finish the project on schedule. Thanks!

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