Udemy

Game Development with Unity 5

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  • 27,817 Students
  • Updated 5/2021
4.2
(491 Ratings)
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Course Information

Registration period
Year-round Recruitment
Course Level
Study Mode
Duration
12 Hour(s) 19 Minute(s)
Language
English
Taught by
Stone River eLearning
Rating
4.2
(491 Ratings)

Course Overview

Game Development with Unity 5

trivia game, basics of programming & Unity's UI system,2D games,artificial intelligence, visual effects

Game development is an ever changing, constantly improving, and highly dynamic area to work in. Things are on the move constantly, and if you’re not careful you can get left behind. That’s why it’s important to keep your skills at the top level and to familiarise yourself with the latest tools and programs out there. This course will do just that by getting you up to speed with Unity5, the newest version of one of the industry’s leading development engines.

Become a Unity 5 Developer

  • Build your first functioning game in 60 minutes
  • Create more complex games as your skills improve
  • Increasing levels of complexity to cater for both beginners and experienced developers
  • Grasp game development fundaments in a practical way
  • Gain practical skills than can instantly be used in the real world

Learn the Secrets of Unity 5 Game Development

Whether you’re completely new to game development or have gained some experience developing games with Unity already, this course is for you. With 85 lectures and 9.5 hours of content, it takes starts off at beginner level and advances up to more complex projects.

This course goes beyond merely explaining or showing you how everything works; you’ll be shown how, and then you’ll do it for yourself. As you progress through the course you’ll create three games of increasing complexity; a trivia game to demonstrate programming basics and show you the Unity user interface, followed by a 2D platforming game, and to finish, first person shooter game complete with visual effects and artificial intelligence.

By creating these games, you’ll learn all about scripting and user interface including questions and answer options, creating different levels, adding audio, freezing game play, building scenes, learning Nav Mesh, character and object movement, and game narrative, among other things.

This course emphasises coding and development, and is suitable for anyone who wants to learn to develop games or learn how to code. To start this course, you will need to have Unity installed on your computer; we’ll show you everything else from there.

About Unity 5

Unity is a games engine used to create and develop 2D and 3D games and interactive experiences. It is fast becoming the industry standard for creating multiplatform games. Unity5 is the latest version of the tool, and includes a number of advanced powerful features such as a 64-bit editor, frame debuggers, graphics command buffers, and more.

Course Content

  • 7 section(s)
  • 114 lecture(s)
  • Section 1 INTRODUCTION TO THE COURSE
  • Section 2 INTRODUCTION TO SCRIPTING AND UI
  • Section 3 CREATING A 2D PLATFORMER
  • Section 4 CREATING A HORROR FIRST PERSON SHOOTER GAME
  • Section 5 BUILDING THE LEVEL FOR THE 3D SHOOTER
  • Section 6 ADDING IN THE AUDIO FOR THE 3D SHOOTER
  • Section 7 Bonus Material

What You’ll Learn

  • Build games with Unity by taking this course. Students will be able to design levels, integrate art assets, and write code using C#.


Reviews

  • J
    Johnathan Claasen
    3.5

    The tutor explains particularly well how things work. He speaks clearly and i find that he has a soothing voice which is nice to listen to. Unfortunately later on in the 3D FPS tutorial there are multiple part where extra code has already been added and no explanation is given to how or why.

  • A
    Ali hamza
    5.0

    Amazing course. I learned alot from this course. Instructor explains everything in such a way that everyone can easily understand concepts which is used in game development.

  • r
    ry n
    1.0

    The instructor for this class is horrible, and doesn't teach any simple programming practices for optimization or even organization. Most of the scripts involved in this course have a metric crap ton of variables loaded into them, making one script cover everything responsible for its associated game object (or even others). With that said, the class taught a few good topics that have been wholly omitted from other Unity courses that I've purchased: (1) Structs, in the context of a trivia game; (2) Audio Mixing, by having rooms use different Snapshots with varying reverb levels; (3) Assembling materials from existing texture maps; (4) State Machines, using Enums. So basically, if you can teach yourself these four topics outside of this course, there is no reason to get this course. And even if you can't, I still would not suggest getting this course. In that case, I would recommend you get another Unity course until you are familiar enough with Unity to already understand these concepts or then be able to teach them to yourself. Ben Tristem's beginner Unity C# class on Udemy is much better and the same price as this. After completing it, you would be able to figure out the above four things on your own. I got so frustrated at this instructor that I literally had to take breaks from the class because of him. He's that bad. TL;DR - Avoid this course, especially if you are a beginner. Content is not difficult, but you will learn terrible, terrible habits.

  • J
    Jean Walper
    5.0

    very good, but i think it would be hard for someone with zero experience in programming to follow this, but for me, who already know programming in python for exemple, the course is perfect.

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