Course Information
Course Overview
Go retro and program a clone of an arcade classic with Apple's latest coding technology!
*****INCLUDES UPDATES SOURCE PROJECTS FOR SWIFT 3
In this Swift and Sprite Kit video tutorial series we will wield our mighty modern programming skills to re-make a classic arcade game. Along the way, we'll also add modern graphics and some new features so the finished product is a more enjoyable app using today's fancier technology. Topics taught includes…
- Custom SKNode and SKSpriteNode classes
- Programming your own game loops
- A myriad of SKActions
- Adding and removing children (properly)
- Collision detections
- Playing sounds
- Transitioning SKScenes
- And much more!
Course Content
- 4 section(s)
- 26 lecture(s)
- Section 1 Initial Setup and Swift / Sprite Kit Beginners
- Section 2 The Player and Surrounding Environment
- Section 3 Game Play Loops
- Section 4 Collision Detection, Stats and all the rest!
What You’ll Learn
- Program a complete game from start to finish., Feel comfortable coding with Swift, Know plenty of Sprite Kit to create their next app or game!
Skills covered in this course
Reviews
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BBill Bob
Very annoying experience the way the videos go all over the place. In the end there are some good techniques being demonstrated.
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JJohn Hong
It makes an error.
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NNick Seawater
It's a great course that continues to help for many projects.
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CCharlie Jones
This is an extremely useful course that is great for all levels