Course Information
Course Overview
Learn Maya from scratch by creating variety of short projects : NO previous knowledge required
This is a comprehensive Maya course.
No time wasting, Straight to the point, direct and objective.
You will learn Maya by creating short and sweet projects.
NO previous knowledge required.
In the first section we are going to dive quickly into Maya's most important features to help you start using Maya
without wasting much of your time, then we are going to learn how to create short projects and effects in Maya.
Instead of creating one big project, this course contains variety of professional and high quality short projects,this is more fun,more interesting and more engaging for beginners.
Last Updates:
Creating Landscape using xGen
Bifrost
Skirt and Tanktop simulation (nCloth Section).
Simulating a cloth on animated character (nCloth Section).
nCloth (New Section)
collision Self Component Id (Expression Section).
Killing the particles when they Exit the volume field (Expression Section).
Collision Layers.
Coloring the particles based on the geometry index (Expression Section).
Dry sand using nParticles.
Water Effect
Particle Expressions (New section)
Newton and Radial Fields (Fields and solvers Section).
Drag Field (Fields and solvers Section).
Air field (Fields and solvers Section).
Student Review: Terence Kent
"Excellent course about the different fluids and rigid body dynamics in Maya.
Really helped me to understand the basics, I'm now really comfortable using these in my projects."
Maya is a standard 3D Application tool used widely in Visual Effects studios to create 3D models,game assets, smoke,fire and dust etc...
Learning Maya is challenging for beginners,that's why I created this course to cover all the techniques,we are going to start supper simple and gradually we're going to create more advanced effects.
What you will Learn:
Quick dive into Autodesk Maya.
3D modeling fundamentals.
You will Understand how the 2D and 3D containers work.
Complete nParticles section.
Expressions.
How to use Maya fields.
Creating Helicopter Landing dust effect.
Creating Torch Fire.
Creating rain effect.
Rigid Bodies.
Creating Wheel burnout.
Water effect.
Dust effect.
Rocket smoke.
Bifrost
and much more...
So enroll now and I promise you won't be disappointed.
Course Content
- 11 section(s)
- 95 lecture(s)
- Section 1 Quick intro to Maya
- Section 2 Modeling
- Section 3 Arnold
- Section 4 Landscape
- Section 5 Fluids
- Section 6 Rigid Bodies
- Section 7 Fields and solvers
- Section 8 Intro to Maya particles
- Section 9 Expressions
- Section 10 nCloth
- Section 11 Bifrost
What You’ll Learn
- You will learn Maya from scratch, You will have solid knowledge in Maya FX., You will learn Maya Bifrost., You will learn Maya Fluids., You will learn nCloth., You will learn how to create wheel burnout., You will learn how to use Maya FX to create Variety of effects., You will learn rigid bodies Dynamics., You will Learn Maya nParticles., And much more...
Skills covered in this course
Reviews
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VVyt 3
it better to understand
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DDiana B
Great information so far. The instructor is talking and demonstrating things a bit too fast, but aside from that, it's a very beneficial course. Thank you!
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EEmilia Cristina Duculet
The "Maya For FX Artists - Projects Based Course" is a highly instructive and well-structured program designed for individuals looking to enhance their 3D modeling and animation skills using industry-standard software like Maya. As a Blender user, I found this course incredibly valuable for broadening my expertise in Maya and understanding its diverse functionalities in FX artistry. Key Learnings: 1. Creating Landscape using xGen: Mastered the techniques to generate realistic landscapes, which is crucial for environmental design in 3D projects. 2. Bifrost: Learned how to utilize Bifrost for advanced simulations, which significantly improved my ability to create complex effects. 3. nCloth Section: _Skirt and Tanktop Simulation: Gained skills in simulating clothing, enhancing the realism of character animations. _Simulating Cloth on Animated Characters: Applied nCloth to bring dynamic clothing simulations to life. _New nCloth Techniques: Discovered updated methodologies for cloth simulation. 4. Expression Section: _Collision Self Component Id: Understood how to manage collision components through expressions. _Particle Exit Kill: Learned to terminate particles when they exit a defined volume field, crucial for controlling particle effects. _Coloring Particles by Geometry Index: Acquired techniques to color particles based on geometry, adding depth to particle simulations. 5. nParticles: _Dry Sand Effect: Created realistic dry sand simulations using nParticles. _Water Effect: Developed water simulations, a fundamental skill for any FX artist. 6. Particle Expressions (New Section): Explored new ways to control particle behavior using expressions. 7. Fields and Solvers Section: _Newton and Radial Fields: Learned to apply these fields for diverse simulation effects. _Drag Field: Understood how to use the drag field to influence particle motion. _Air Field: Gained insights into manipulating particle dynamics with the air field. Evaluation: The course is exceptionally well-organized, covering a comprehensive range of topics essential for FX artists. The practical, project-based approach facilitated hands-on learning and real-world application of the techniques taught. The detailed sections on nCloth, particles, and fields significantly boosted my confidence in using Maya for complex simulations. The only minor drawback was that some sections could have included more in-depth examples or additional projects to further solidify the concepts. However, this did not significantly detract from the overall value of the course. Conclusion: I highly recommend the "Maya For FX Artists - Projects Based Course" to anyone looking to transition to Maya or enhance their existing skills in 3D modeling and animation. The knowledge gained from this course has been instrumental in advancing my capabilities as an FX artist.
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KKim JungHwan
This is good course for Maya beginner who want to learn MAYA VFX part and Maya's basic functionality.