Udemy

Unity 2017 Game Physics

Enroll Now
  • 760 Students
  • Updated 7/2019
4.0
(55 Ratings)
CTgoodjobs selects quality courses to enhance professionals' competitiveness. By purchasing courses through links on our site, we may receive an affiliate commission.

Course Information

Registration period
Year-round Recruitment
Course Level
Study Mode
Duration
2 Hour(s) 39 Minute(s)
Language
English
Taught by
Yohann Taieb
Rating
4.0
(55 Ratings)
1 views

Course Overview

Unity 2017 Game Physics

Unity game physics for all - 2D 3D box - sphere - terrain collider - hinge spring fixed joints - trigger - gravity &more

Hi, and welcome to the Unity Game Physics course, my name is Yohann and I'm famous for having enabled my students to make games that reached the top ranks in the itunes app store. My courses have hundreds of 5 star reviews on Udemy alone.

This course is all about hands on training, if you're like me and like to learn by doing things yourself rather than listening to a teacher rambling on theory then you're going to like this course.

About the course:

Whether you're a beginner at making games or not, I will show you how to master game physics just like it's done in professional games. Physics is everywhere, sometimes you don't even know it 's there but trust me it is, it's used in most games.

The course is broken down in short, easy to digest chunks. Now right at the beginning we go straight into downloading Unity and work on a project that's based on a game that is published in the app stores. You get to work on a real game, not just some random useless project. You can follow along whether you're using a Windows computer, Linux or Mac. We'll start with the basics of physics and then move to advanced techniques like colliders, rigidbodies, triggers, area effectors, fixed joints, hinge joints, raycasting, forces, torques, and even buoyancy! The cool thing is that you don't need to take a physics class nor a game class, it's all in here.

If you've never heard of any of these terms or never got to use them, then this mammoth course is for you.

As my current students already know, I'm always around in the forums and I'll be there to help you out whenever you get stuck. But you get a lot more than just the best Unity Physics course available online. As a bonus You get a copy of the Unity source code of the Crossy road game clone called Dangerous Lanes that's a famous 3D isometric pixel game. You also get a copy of the Captain Rocket source code that is a fun endless 2D platform runner that you can use any way you'd like. And as a bonus, you get lots of characters and environment object that you can use freely to make your upcoming game look professional. This bonuses are worth well over $500.

Are you ready to be successful at mastering game physics? Then join me on this exciting journey. Become part of this whole new world of learning skills and fun. The future's bright with Unity Game Physics, you're gonna love it.


What is game physics ?

Computer animation physics or game physics involves the introduction of the laws of physics into a simulation or game engine, particularly in 3D computer graphics, for the purpose of making the effects appear more real to the observer


Why use Unity 3D to learn about physics in video games ?

Unity Technologies is shaping a booming global games market and has seen escalating uptake of the Unity engine and its complementary and integrated game promotion, user retention and analytics services.

The Unity engine is the mamoth in game dev and by far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Also Unity 3D is free for personal use, so there is no reason not to use it! And thanks to Unity 3D, you can learn about all types of physics, 3D physics, 2D physics, isometric physics, and even simulated physics. You can reuse your knowledge for any other game engines once you've done it with Unity 3D

Unity 3D for the win! Physics for the win! all free to use for the win!

Note: course recorded with the latest version of Unity 5.x 2016 which comes with the newest game physics algorithms

Note: if you already know advanced physics techniques in Unity, this course is NOT for you.






Course Content

  • 6 section(s)
  • 43 lecture(s)
  • Section 1 Initial Setup
  • Section 2 Core 3D Physics
  • Section 3 Physics: Movement, Forces, Torque and more
  • Section 4 Advanced Physics: Collision, triggers and all joints
  • Section 5 2D Physics and Simulated Physics
  • Section 6 Animation Based Physics

What You’ll Learn

  • Master Game Physics using Unity 5, Master rigidbodies, Get familiar with box, sphere, terrain, capsule, plane colliders, use buoyancy physics for water, lava, sewers, and slimy stuff, learn how to create swinging objects, make realistic chains effects with hooks and joints, use forces, torque, and gravity, Learn basics of Unity 5 for iOS development and advance techniques to make a professional casual game, Learn how to use 3D pixel art in the game, learn how to import Unity packages


Reviews

  • J
    John Crane
    4.0

    Good introduction to physics in Unity.

  • P
    Piotr S
    2.5

    This course is a roller coaster of great ideas followed by a short and sometimes too simplistic explanation. On top of that every second video is "this content is from my other course and it has nothing to do with physics but you can buy it". This course could probably last 2 hours if advertises for other courses would be cut - this has immensely increased my dislike for the author. I understand that this is a tight market but every second video? No longer allowing my emotions to take the better of me I would say that: -the course lasts 3h so it is expected that I would ask questions and want answers within a day or two. Unfortunately non of my (about) 5 questions were answered within 5 day of my struggle through this course. By the end of it I have found the answers myself and learned a lot thanks to that. -the content seems very varied but whenever there is "hands on" part there is a simplistic example of ex. Area Effector 2D. Make an object that is a star that will push the player in one direction. I wish there also was part where the author explains what can be the use of this component in a real life example. -also the rigid body movement - which is (beside) joints something I wanted to learn about (since it is a base for any other physics simulation) is insufficient in my opinion. -Last thing is that the description mentions " - hinge spring fixed joints -" but there is no spring joint explained in this course so beware of the misleading description. -The accent of the instructor and the repetitiveness might be an issue for some, but it is not deal breaker. To conclude at one point I wanted to ask for a refund (and I have never done that) but the course is very varied and I am prepared to do my own research when learning. If you are a beginner to Unity don't even bother buying this course since statistically this course is 40% educational material, 30% advertising for other courses by the same instructor (which might be good - I don't know) and 30% of confusing the student and giving a simplistic example so the student have to search the net to find the proper explanation. P.S. I try not to write those reviews since I understand that just by looking at the promotional video a person can see if the course is for him/her but here I had to let off the steam and give my honest opinion.

  • I
    ICAT Design & Media college Game Art & Design
    5.0

    yes i could able to understand how we can apply physics in game.

  • S
    Serena Gyi
    5.0

    This is the only course I could find that focuses how to use Unity game physics so I'm very glad it exists. It was a good run through of the main 3D and 2D physics functions. Very helpful to me. My only complaint is the course seems to have gone inactive so I didn't get my questions answered. Nevertheless, I still found it very worthwhile to buy during one of the specials that Udemy runs. And I got through in a couple of days.

Start FollowingSee all

We use cookies to enhance your experience on our website. Please read and confirm your agreement to our Privacy Policy and Terms and Conditions before continue to browse our website.

Read and Agreed