Udemy

Introduction to The Animation Workflow in Maya for Games

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  • 1,116 Students
  • Updated 4/2017
4.5
(64 Ratings)
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Course Information

Registration period
Year-round Recruitment
Course Level
Study Mode
Duration
3 Hour(s) 34 Minute(s)
Language
English
Taught by
3dmotive LLC
Rating
4.5
(64 Ratings)
1 views

Course Overview

Introduction to The Animation Workflow in Maya for Games

Learn the core fundamentals of animation in Maya - from the basic principles, to animating a rigged character!

Inside of Maya, learn the best practices for creating key frame animations, animating on a path, and editing your animations and utilizing layers. You’ll learn by example as we create our animations on a fully rigged character, and the process is presented from initial concept to key poses and final animation polish.




More about the Instructor:


Justin Harrison is a Character and Technical Animator with more than 7 years experience in the game development industry. Currently, he is working for Molten Games in Del Mar, CA on an unannounced title. Previously he has worked for for both Activision and Sony on titles such as The Bourne Conspiracy, Ghostbusters: The Game, as well as Transformers: War for Cybertron to name a few. Justin holds a BFA in Digital Art and Animation from the College for Creative Studies, and has a generalist skill set that ranges from artistic modeling and asset creation, to motion capture and keyframe animation, to technical rigging and character setup.

Course Content

  • 2 section(s)
  • 21 lecture(s)
  • Section 1 Introduction to the Basics
  • Section 2 Working with Character animation

What You’ll Learn

  • Learn the best practices for creating key frame animations, Learn the basic workflow of animation inside of Maya, Learn how to add basic animations to a character


Reviews

  • R
    R Gayle
    3.5

    The course is well presented and has good knowledge at beginner level. Im not sure how relevant the information is considering the age of the course. But the fundamentals are still in the course.

  • N
    Nicolas Velasquez
    5.0

    five stars¡

  • D
    Dhvanee Mittu
    5.0

    This was very insightful. The techniques in chapter 2 are very nicely explained.

  • J
    Johnny L Chambers
    5.0

    Each chapter of this course has left me even more excited for the next. His lessons are concise and useful. He provides great examples that allow students to understand how to apply animation tools and techniques to multiple scenarios.

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