Udemy

Full Guide To Unity 3D & C#: Learn To Code Making 3D Games

立即報名
  • 1,006 名學生
  • 更新於 3/2022
4.6
(47 個評分)
CTgoodjobs 嚴選優質課程,為職場人士提升競爭力。透過本站連結購買Udemy課程,本站將獲得推廣佣金,有助未來提供更多實用進修課程資訊給讀者。

課程資料

報名日期
全年招生
課程級別
學習模式
修業期
8 小時 46 分鐘
教學語言
英語
授課導師
Michael Murr
評分
4.6
(47 個評分)
1次瀏覽

課程簡介

Full Guide To Unity 3D & C#: Learn To Code Making 3D Games

Learn Unity 3D Engine (2024) and C# Programing By Creating A Fun 3D Rocket Ship Platformer Using Unity 3D Physics

This course is made with the latest content and newest technics used in modern Game Development (Unity 2024)

The best way to learn anything is by doing it in a really fun way and this is where this course comes from. If you want to learn how all these incredible games you see are made there is no better place to start than this course. We made sure that this course has everything you need to take you from a beginner (even with zero codding experience) and slowly take you to intermediate and finally become a professional.

The main project of this course if the Space Bound Rocket Ship 3D and It's the prefect project for students from any level. As it has a ton of options to play around with a discover the ins and outs of Unity Engine, at the same time providing opportunities at every turn to use basic C# coding and advanced C# coding.

Everything in this course has been meticulously crafted, review and recrafted to provide you with the best experience possible and maximize your learning as much as possible. So not only will you have a great time learning you'll also get the MOST BANG FOR YOUR BUCK by going away from this course with a lot of tools in your arsenal to continue you journey in the wild west of game development.

Section 1 - Introduction:

Is where we set everything up. I will take you step by step through the process of downloading Unity, installing it and integrating it with Visual studio. We also talk about how you can use this course and take full advantage of everything in it

Section 2 - Magic Shapes 3D - Basics of Unity and C#:

Is where we create the foundation of Unity and C#. If you are new to C3 and Unity and have zero experience this is the perfect place to start as we'll go into everything that we'll need for our future BIG project. You'll learn about the basics of C# such as variables, if statements and arrays while building a fun mini game in Unity to help you get started

Section 3 - Creating Our Rocket:

We begin the process of creating our incredible rocket. We start of by shaping our rocket and you'll create your rocket you can make it whatever your heart desires. We'll learn to fly our rocket based on players Input. We'll also learn to add audio to our rocket and all of that while delving deeper into Unities system and understanding various concepts in C#

Section 4 - Level Design:

Is where we start creating our levels. Because every great rocket needs a great Space to fly in. We'll understand the basics of Game Design and how industries look at the basics before before creating levels. We'll understand scene management in Unity and C# and have a fully functioning at the end of the section

Section 5 - Advanced Rocket Ship Design:

This is where we take our rocket to the next level. We add a new dimension to our game with a follow cam. We'll learn about an incredible tool of unlimited creativity called Unity's particle system to help us create explosion effects and flames from our rocket. We'll add even more sound effects. And finally add a health bar to our rocket and have extra game mechanics

Section 6 - Advanced Level Design:

With our new rocket we need new spaces for it to fly in. We'll delve deeper into Unity Engine and learn about lighting our game to make some incredible scenery. We'll learn about animations and apply them to our obstacles to make them more dynamic. And finally we'll create a title Menu for our game with interactable buttons to start off our game

What You Will Learn In This Course:

  1. Download and install Unity and Visual Studio

  2. Why we need Visual Studio with Unity

  3. Use Visual Studio with Unity in a simple way

  4. How to set a good Game Development environment

  5. Unity Engine are in a simple and comprehensive way

  6. The Basics of C# in the most fun ways possible by creating a game

  7. Use player input to control the behavior of our game

  8. Add different component to game objects

  9. Add gravity and other forces to game objects

  10. Make game objects interact with each other in our game

  11. Create a Flying Rocket Ship from basic 3D Shapes

  12. Learn physics based rotation

  13. Learn about Unities Particle System

  14. Create Explosion effects and flames from our Rocket Ship

  15. Learn the core of Game Design and what makes levels fun

  16. Create multiple levels in game and how to move through them

  17. Understand complex C# coding technics like "Coroutines

  18. Create Debug Keys that allow you to play test your levels fast

  19. Use Cinemachine a versatile Unity tool to add Follow Camera

  20. Add multiple audios to our Game and different ways to do it

  21. Create a Health Bar that dynamically changes when Rocket is hit

  22. Shake your camera to create impact forces

  23. Learn in detail every aspect of lighting in Unity

  24. Understand how to animate to make them rotate, move and translate objects in levels

  25. Create an interactable Title Menu with buttons and sliders

課程章節

  • 6 個章節
  • 41 堂課
  • 第 1 章 Introduction & Setup
  • 第 2 章 Magic Shapes 3D - C# and Unity 3D Basics
  • 第 3 章 Space Bound Rocket Ship 3D - Creating Our Rocket Ship
  • 第 4 章 Space Bound Rocket Ship 3D - Level Design
  • 第 5 章 Space Bound Rocket Ship 3D - Advanced Rocket Ship Design
  • 第 6 章 Space Bound Rocket Ship 3D - Advanced Level Design

課程內容

  • Learn the fundamentals of C#. Variables, "if" statements, Arrays and creating an object oriented structure. No prior programming experience necessary., Create a Rocket Ship in 3D with sounds effects, flying abilities, adjustable rotation speed, and particle effects like flames and explosions to conquer the Space Bound around it, Develop NINJA like skills in Unity 3D by Implementing sound effects (SFX), animations, scene lighting, and Cinemachine. And creating levels with 3D game objects, Become a professional programmer by learning "Version Control" a tool used by expert engineers. Not only in game development but in all programming based projects., Build a solid foundation of Game design and Level design by understanding what player experience means and how to create enjoyable and fun levels for anyone looking to play your game, Master the art of problem solving when it comes to game development. By understanding what obstacles you may face and the many ways to research and find solutions for each., Build Transferable coding skills from this course into any programming language you choose. Like JAVA, JavaScript, Python, C++ and any other object oriented language, Flex your "Game Developer" muscles by completing challenges presented to you every video. Enhancing your learning experience and adding your own flavor into the project.


評價

  • P
    Pietro Bevi
    4.5

    It has helped me understand unity more and im very happy to have everything just so beautifully explained ty for making this course

  • F
    Fernando Laje
    5.0

    Si, definitivamente este curso me ayudo mucho. Poco a poco fue explicando cada script y dando desafíos que es algo muy necesario para generar independencia a la hora de codear. Realmente me gustaría poder seguir con las enseñanzas de este señor.

  • A
    Ahmad Saoghi
    5.0

    Course Easy to Understand Instructor Explain carefully and clearly thank a tone sir

  • J
    J Robert William Ormond
    4.5

    yes I'm having fun

立即關注瀏覽更多

本網站使用Cookies來改善您的瀏覽體驗,請確定您同意及接受我們的私隱政策使用條款才繼續瀏覽。

我已閱讀及同意