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Blender 3d: Creating an Anime Style Character in Blender

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  • 125 Students
  • Updated 3/2016
4.3
(23 Ratings)
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Course Information

Registration period
Year-round Recruitment
Course Level
Study Mode
Duration
6 Hour(s) 34 Minute(s)
Language
English
Taught by
Darius Young
Rating
4.3
(23 Ratings)
1 views

Course Overview

Blender 3d: Creating an Anime Style Character in Blender

Character Creation Course

So basically what this course is is a series for people who want to learn how to make a character in blender from a reference image. This is fundamental in character modeling. Weather it be for games or a film modeling a character from a reference image is usually how the job gets done. In this course I will go over getting started in blender, then I jump right into modeling, afterwards we rig and pose the character.


This course I about quickly learning the modeling and rigging process for character creation in blender. Lots of courses teach you about the modeling basics but never really show you how to put something (in this case someone) together. This is what I do in this course.


Just so that you are familiar the terms I will be using in this series are as follows:


Extrude (E) : The process of taking existing geometry and extending it to form new shapes.


Rotate (R) : The process of rotating geometry in blender.


Scale (S) : The Process of resizing geometry in blender.


Grab (G): The process of moving geometry in blender. Select (Right Click): The process of selecting Geometry in Blender. To select more than one object or piece of geometry hold shift while right clicking.


Object Mode: The default mode in blender.


Edit Mode: Once and object is selected in object mode ( note that the object must be geometry, not lights or cameras) hit the tab button on your key board and the you will have entered Edit Mode.


Rigging: The process of adding bones to a mesh to enable it to be animated through the bones.


Weight Painting: Setting the amount of influence a bone or a vertex group has on an object.


The Materials needed are a computer or a laptop preferably with a number pad.


If you follow this course in its entirety it should take a few weeks to a month to complete. But its well worth the wait.


You should take this course if you want to finally learn how to make characters in blender for your own use. If you have a model sheet that you would like to see come to life then take this course.

Course Content

  • 4 section(s)
  • 33 lecture(s)
  • Section 1 Chapter one: Getting Started
  • Section 2 Chapter Two: Modeling The Body of The Character
  • Section 3 Chapter Three: Modeling The Face
  • Section 4 Chapter Four: Rigging The Character.

What You’ll Learn

  • Create their own 3d character from scratch. , Be able to rig their character through blenders rigify system., Be able to pose their character for presentation.

Skills covered in this course


Reviews

  • B
    Brent Rountree
    5.0

    Great Course!

  • A
    Anthony Ekwenye
    5.0

    Darius my man! You are one talented young man! I have been checking out your channel and your tutorials help out a lot. I am a 3d character modeler myself. But I use Autodesk Maya (using since 2013) and am new to blender. As a Blender newbie I can say your tutorials are SEVERELY UNDERRATED! Keep making awesome content and stay safe. -Sincerely Anthony E.

  • V
    Veruca Salt
    3.5

    Presentation could be better, but so far the information is solid. I was making a character with a completely different body type but the instructions make it pretty equally applicable to other character types it seems.

  • J
    Jordan Smith
    5.0

    So far so good. He's not talking too fast or too slow and he's using terms that I can understand

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