Course Information
Course Overview
Learn professional 3D animation workflows by animating and delivering a high quality human jump in Autodesk Maya
Jumps are one of the key blocks of human locomotion, and the foundation for advanced body mechanics. Mastering jumps in 3D animation gives you the confidence and skills to control your human characters in more articulated body mechanics scenes.
Learn professional 3D animation workflows while animating a high quality jump. You only need a trial copy of Maya!
At the end of this course you will be able to confidently animate human jumps, interpret reference footage for animation, and adopt the same techniques professionals employ to produce industry standard animations.
You will learn about:
Working with video references
Identifying and designing the key poses of a jump
Troubleshooting posing
Mirroring poses employing easy to use custom tools
Converting animation space
Understanding weight shifts in locomotion
Setting up priorities for splining
Animation splining and polishing workflows
The course will employ industry standard software Autodesk Maya, but the same workflows can be applied to any 3D package.
Check out the course preview!
Course Content
- 5 section(s)
- 32 lecture(s)
- Section 1 Introduction
- Section 2 Planning Ahead
- Section 3 Blocking
- Section 4 Splining
- Section 5 Polishing
What You’ll Learn
- Animate a professional looking jump in Autodesk Maya, Work with video references for animation, Identify and design the key poses of a jump, Mirror poses quickly and effortlessly with Studio Library, Solid character posing, Understand weight shifts in locomotion, Learn to work with custom animation tools in Maya, Understand space switching, Splining and polishing workflows for professional animation
Skills covered in this course
Reviews
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AAlbert
The course is rich with useful information, not only about animation by itself, but also about pipeline and way of working in general. I also enjoyed the key poses, the teacher makes. Не sometimes make them look a bit like classic sculpture poses. So clean and harmonic. Great job!
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DDonald McCoy
This is really great, i like his explanations and examples
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MMegha Panchal
Loved the course but he is very fast when it comes to explaining something that needs a bit of deeper understanding like constraints and locators. Very hard to follow sometimes. Overall, good. Could be better.
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TTomoka Ishihara
This is Super helpful!!! I want to say huge thank you.