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Make Games and Web Apps: Unity®, React and Redux Masterclass

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  • 210 Students
  • Updated 12/2017
4.3
(16 Ratings)
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Course Information

Registration period
Year-round Recruitment
Course Level
Study Mode
Duration
8 Hour(s) 15 Minute(s)
Language
English
Rating
4.3
(16 Ratings)

Course Overview

Make Games and Web Apps: Unity®, React and Redux Masterclass

​*includes FREE book! Build a SUPER MARLO RUN game in Unity®.​ Learn to code & 3D model. Make web apps in React & Redux.

Want to be a web or game developer? Even if you have never coded before, with this course you can learn the foundations of making a 3D game and coding for the web!

"This was a good match for me, I have some programming background. Might be a bit heavy for people without any programming experience. Good overall starter project with great examples of how to code properly from the start."


In Part 1 of this course, we build a 3D SUPER MARLO RUN game in Unity® – from scratch.


This course does not assume any prior knowledge and is perfect for beginners. In fact, we begin with an introduction to Unity® for those who have never used it before.


This course is unique because you will learn how to make your own 3D art, models, and textures in Blender. We will show you how to integrate the art into Unity.


By the end of Part 1, you will have a functioning runner game that you can build on to add your own project ideas!


In Part 2, you learn how to build beautiful, well-functioning web apps. Join web developer Chris Veillette to start coding for the Internet.


Included in this course is material for beginners to get comfortable with the interfaces. Please note that we reuse this material in similar courses because it is introductory material. You can find some material in this course in the following related courses:


  • Build 43 Models & a 3D Runner Game in Unity® with C# Code
  • Ultimate Guide to Blender & Unity: Game Design & Development
  • Make a Fully Featured Game: Code in C#, Make Low Poly Models
  • Build and model a Super MARLO runner clone in Unity
  • Make a Unity Platform Game & Low Poly Characters in Blender
  • Make Games and Web Apps: Unity, React and Redux Masterclass
  • Introduction to React and Redux. Code Web Apps in JavaScript
  • Complete Modern Developer: React JS with Redux & SpriteKit
  • Complete Developers Guide: Ruby on Rails & React with Redux

Why React?


React is an efficient and flexible JavaScript library for building user interfaces. Many popular websites including Instagram, Facebook, Netflix, and Imgur use React.


You can build your own web apps! This course is full of practical examples.


We teach you theory while also building real projects that you can put in your web development portfolio.


Your purchase includes the ebook "Build a Super Marlo Runner Game in Unity®" by Mammoth Interactive. Sign up right now to join the Mammoth community

Course Content

  • 36 section(s)
  • 294 lecture(s)
  • Section 1 Introduction to the Course
  • Section 2 1. Introduction to Unity
  • Section 3 2. Movement
  • Section 4 3. Blocks
  • Section 5 4. Speed blocks and enemies
  • Section 6 5. More enemies
  • Section 7 6. Power up and finish line
  • Section 8 7. Background and interface
  • Section 9 8. Fine Tuning
  • Section 10 9. Level Design
  • Section 11 Artwork in Blender
  • Section 12 10. Integrating Art
  • Section 13 11. Finishing Art
  • Section 14 Unity Resources
  • Section 15 Introduction to React and Redux Section
  • Section 16 1 - Introduction to React and JSX
  • Section 17 2 - Components
  • Section 18 React States
  • Section 19 React Event Handling
  • Section 20 React Routers
  • Section 21 React Slight Refactoring
  • Section 22 React Product Components
  • Section 23 React CSS
  • Section 24 Chapter 9: Introduction to Redux
  • Section 25 Chapter 10: Adding Redux to React
  • Section 26 Chapter 11: Redux Action Creator and Product Refactor
  • Section 27 Chapter 12: Redux State in createStore
  • Section 28 Chapter 13: Redux Middleware and Async Dispatching
  • Section 29 Chapter 14: Redux Refactoring, Logging, and Error Handling
  • Section 30 Chapter 15: Products Lists and Profiles
  • Section 31 Chapter 16: Loading Spinner and Error Component
  • Section 32 Chapter 17: Adding User-Written Reviews
  • Section 33 Chapter 18: Prototypes and Refactoring Error Handling
  • Section 34 Chapter 19: Updating to Webpack 2 And Building Production Abundle
  • Section 35 Chapter 20: Styling the App
  • Section 36 Chapter 21: Epilogue

What You’ll Learn

  • Code in C#, Make 3D models in Blender, Unwrap UV's and perform simple texturing of 3D art assets, Build a simple game that is easy to expand on, Lay out a web app in a logical way, Use JSX, a pre-processor that adds XML syntax to JavaScript, Build a single-page app using React Router, Code in ES6 and JavaScript, Use Web Pack, a bundler for code, Transition from webpack 1.0 to webpack 2.0, Write modular CSS, Use Redux, a predictable state container for JavaScript apps, Refactor code (alter code to make it simpler and more efficient), Fix bugs and handle errors

Reviews

  • T
    Tucker King
    5.0

    The course is very thorough for having had programming experience before. For someone with no experience, they might have a hard time following along.

  • V
    V Langfield
    5.0

    This was a good match for me, I have some programming background. Might be a bit heavy for people without any programming experience. Good overall starter project with great examples of how to code properly from the start.

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