Udemy

Blender to Maya: A practical guide to transfer your skills

立即報名
  • 140 名學生
  • 更新於 7/2017
4.4
(29 個評分)
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課程資料

報名日期
全年招生
課程級別
學習模式
修業期
1 小時 33 分鐘
教學語言
英語
授課導師
Bradley Wascher
評分
4.4
(29 個評分)
11次瀏覽

課程簡介

Blender to Maya: A practical guide to transfer your skills

Learn how to transfer your modeling, unwrapping, and baking skills into Maya from Blender.

It can be hard feeling completely lost when you already know the fundamentals and the software is the only thing getting in your way. You may be pulling your hair out, because your speed and process have been thrown out the door. You may be knowing what you want to create but getting nowhere trying to accomplish it.



Most tutorials for learning Maya are fundamentals videos that are long and drawn out, covering topics that you already understand. You're just looking for the information on how to transfer the skills you already have from working in Blender. You may be spending large amounts of time scanning through tons of beginner videos only to find the videos overlook the advanced techniques you use. Sometimes the techniques you use aren't even available in Maya. This becomes irritating and wastes your time.



This video series is designed to get you up to speed inside of Maya and have you wondering why it ever seemed so hard to transfer between software in the first place. All of the main tools and techniques that are used in everyday video game art development (modeling, unwrapping, and baking) will be explained and cross referenced to what you would use inside of Blender. So if you're in need of getting up to speed inside of Maya for a new job position or are a student looking to improve your resume to become more attractive to employers this video series is perfect for you.

課程章節

  • 7 個章節
  • 26 堂課
  • 第 1 章 Introduction
  • 第 2 章 Navigating Maya's UI
  • 第 3 章 Modeling inside of Maya
  • 第 4 章 Maya's Material Editor
  • 第 5 章 Unwrapping Inside of Maya
  • 第 6 章 Baking Maps in Maya
  • 第 7 章 Conclusion

課程內容

  • Overview of fundamental UI differences, Location of most used tools and techniques for modeling, Explaining high poly modeling workflow, Creating and editing UV's, Baking out maps from inside of Maya

此課程所涵蓋的技能


評價

  • D
    Diana Agnew
    5.0

    I was having such a hard time, then i took this made my classes seem much more easier!

  • H
    Houston Brayton
    5.0

    As a 10 year blender user i've found it extremely difficult to pick up maya. This is helping bridge the gap

  • E
    Emily Porterfield
    5.0

    Just what I needed. All the practical information on how to use Maya specifically without getting bogged down with more general 3D modeling concepts.

  • C
    Christopher Maraffi
    3.0

    The course is a good overview of Maya fundamentals, though the instructor doesn't relate the material back to Blender enough. He doesn't mention blender except in the intro and conclusion, or discuss specifics on how Blender workflow and techniques can be directly translated into Maya, especially with UV editing. I did like the straightforward tips & tricks demo style in Maya, though.

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