Course Information
Course Overview
A step-by-step guide to selling your character designs in the Unity Asset Store.
This course is for any artist who is looking to thrive by sharing their doodles, sketches, characters & designs with one of the largest growing game development communities in the world. Get access to millions of paying developers and essentially your potential clients who need game assets from talented artists like yourself. Help others create the projects of their dreams by providing them with your best dream creations. Your imagination is the limit.
What You Will Learn:
- How to take your doodles and sketches and turn them into Monthly Revenue
- How to look at your art and be able to break it down into simple 3D shapes
- Learn specific modeling techniques used for game development and design
- Learn Step by Step process on how to build 3D geometry from your sketches
- How to unwrap your 3D models and draw textures in Photoshop
- How to bring your characters to life in the leading animation package
- How to export your 3D animated model and set it up inside a game engine
- How to take your creations and submit them for sale using required tools
I will show you a step by step process that I use to create and submit 3D assets to the Unity Asset Store. I spent the last 15 years learning all the necessary tools & techniques and will now teach you how you can do the same with this easy to follow online course.
As you go through the course I suggest breaking it down into 3 days, 3 sections at a time. The entire course is 10 hours and 20 min. long, and segmenting 3 sections per day will require about 3:30 hours. You are of course welcome to also just squeeze the whole thing in one weekend which will quickly send you on your own way to selling your own assets. We all learn differently so find your own comfortable speed ... and Lets Begin!
Course Content
- 13 section(s)
- 67 lecture(s)
- Section 1 Introduction / Welcome
- Section 2 Course Overview and Introduction
- Section 3 Getting Ready
- Section 4 Modeling in Maya
- Section 5 Texturing and UV Mapping in Maya
- Section 6 Painting Texture in Photoshop
- Section 7 BONUS LESSON: QUICK MAYA 2018 (SOFTWARE UPDATE)
- Section 8 Rigging in Maya
- Section 9 Animation in Maya
- Section 10 Unity 3D - Putting It All Together
- Section 11 Unity 3D - Asset Store Submission
- Section 12 PROJECT FILES
- Section 13 BONUS LESSONS
What You’ll Learn
- Make Money Using the Top Programs in the Video Game Industry!, Model, Animate and Submit Your Creations for Sale to Millions of Developers!, Build High Quality 3D Models For Your Own Projects., Create Consistent Monthly Cash Flow from Your Work!, Learn How to Make Low Polygon Mobile Friendly 3D Models
Skills covered in this course
Reviews
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YYulia Starikova
Many useful skills, thanks. The course is suitable for beginners. I would like to get an answer about creating a menu in Unity, the lesson shows an example with an outdated version, but I can’t repeat it in the new one (.
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GGiulia Santucci
The course is well structured: every part of the process being separated in a different session (modelling, uv mapping, rigging, ecc). The teacher explains the subject in a simple way, introducing the tools progressively, while doing the model, that makes the course accessible to newbies. He is also very helpful, answering quickly to the questions!
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PPhilip Gosney
Takes you step by step creating a character in Maya, detailed explanation of unwrapping and the unwrapping tools, and a great tutorial of rigging and animation. Explains well the process of imoprting your finished animated model into Unity, and how to setup and create a final asset to sell on the Unity asset store.
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DDivya Kothari
This is a very nice course for unity beginners like me. I learnt how to make and upload my model in unity asset store.The teacher explains very well everything and answers the questions very quick. Thanks Alan :)