Udemy

Learn To Create A First Person Shooter With Unity & C#

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  • 4,144 Students
  • Updated 9/2020
4.7
(739 Ratings)
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Course Information

Registration period
Year-round Recruitment
Course Level
Study Mode
Duration
11 Hour(s) 32 Minute(s)
Language
English
Taught by
James Doyle
Rating
4.7
(739 Ratings)
4 views

Course Overview

Learn To Create A First Person Shooter With Unity & C#

Game development made easy. Learn C# with Unity and create your very own FPS game.

Learn how to create your very own first person shooter game using Unity, an industry-standard program used by many large gaming studios and indie developers across the world.

In this course you won’t just be learning programming concepts, but tying these concepts to real game development uses. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.

This course has been designed to be easily understandable to everyone, so whether you’re a complete beginner, an artist looking to expand their game development range or a programmer interested in understanding game design, this course will help you gain a greater understanding of development.

At the end of this course you will have developed the ability to create such game elements as:

  • A first-person character controller with full movement, jumping & double-jumping capabilites

  • A full weapons system including weapon switching and multiple gun types

  • Collectibles such as ammo, health & weapons

  • Designing complete levels

  • Different types of enemies to combat

  • Managing Audio Systems

  • Level Mechanics like bouncepads, portals and more

  • Full user Interface with interactive menus

  • Multiple levels

  • Improving visual quality with post-processing effects

  • And more...


Start learning today and let me help you become a game developer!

Course Content

  • 15 section(s)
  • 92 lecture(s)
  • Section 1 Introduction
  • Section 2 Project Setup
  • Section 3 The Player - Moving & Turning
  • Section 4 The Player - More Movements
  • Section 5 Shooting
  • Section 6 Enemy
  • Section 7 Player Health System
  • Section 8 Weapons System
  • Section 9 Making It Look Nicer
  • Section 10 Menus
  • Section 11 Audio
  • Section 12 More Content
  • Section 13 Level Progression
  • Section 14 Making The Game
  • Section 15 Completed Project Files

What You’ll Learn

  • Learn C#, a modern versatile programming language., Understand the capabilities of 3D development in Unity., Develop strong and transferrable problem solving skills., Gain an understanding of the game development process., Learn how object oriented programming works in practice.


Reviews

  • S
    Szymon Bogucki
    4.5

    cool.

  • B
    Brian Dumas
    5.0

    Every course I have purchased from James Doyle has been excellent, thorough, and fun.

  • K
    Kirby Kauffman
    4.0

    The core content is good but the instructor doesn't go into the level of detail a person needs when starting out. It's a fun class though, and it is worthwhile.

  • D
    David Lewis
    5.0

    Excellent descriptions and coding. I am eager to complete this game. A bit convoluted coding in parts but well explained.

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