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Unity 3D Horror Survival Game development Part 3(Save/Load)

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  • 175 Students
5.0
(07 Ratings)
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Course Information

Registration period
Year-round Recruitment
Course Level
Study Mode
Duration
6 Hour(s) 37 Minute(s)
Language
English
Taught by
Paul Hadizad
Rating
5.0
(07 Ratings)

Course Overview

Unity 3D Horror Survival Game development  Part 3(Save/Load)

Unity 3D Horror Survival Game development Part 3(Save/Load)

Learn how to create and program your very own 3D Platformer game using Unity, an industry-standard game development program used by many large gaming studios and indie developers across the world.

In this course you won’t just be learning programming concepts, but tying these concepts to real game development uses.

This course has been designed to be easily understandable to everyone, so whether you’re a complete beginner, Or expand their game development range or a programmer interested in understanding game design, this course will help you gain a greater understanding of development.

At the end of this course you will have developed the ability to create such game elements as:



  • Full 3D Character Movement

  • Unity Installation and setup

  • physics

  • camera

  • Complete Health System

  • Player Attack system

  • Player diffrent Weapon

  • Camera Look System

  • Player Jump

  • Scripting,Scripting and Scripting

  • Creating basic horor survival game

  • and a tone more

Start learning today and let me help you become a game developer!

Who this course is for:

  • Anyone who wants to make their own 3D games.

  • People who want to create and publish their own games.

  • Complete beginners with an interest in learning game development.

  • Developers who want to re-skill across to game development.

  • People interested in working in the game design industy.

  • Competent and confident with using a computer...


Course Content

  • 9 section(s)
  • 29 lecture(s)
  • Section 1 Introduction
  • Section 2 Save/Load System
  • Section 3 Main Menu
  • Section 4 Portal Change Scene
  • Section 5 Game Timeline
  • Section 6 Player Death
  • Section 7 Shop System
  • Section 8 Course Improvement and fixes
  • Section 9 Mobile Controller

What You’ll Learn

  • progarmming with C#, work with unity, design in 3D, Create a full game

Skills covered in this course


Reviews

  • T
    T M
    5.0

    行数の多い、時間がかかるスクリプトはリソースからDLして先生の解説とともに目で追っていくとスムーズに作業ができました。 敵のAIや、インベントリの弾のリロードに関してはさらに自分自身でブラッシュアップする必要があるように思えますが、この講義の中にたくさんのヒントがあるため今後も自分で思考を巡らせて作品作りを楽しんでいきたいと思います。先生ありがとうございました。

  • o
    oddi schwarz
    5.0

    Great course, easy to follow and learn

  • c
    cristin, wolfgang
    5.0

    perfect Course

  • M
    Masatoshi Matsuo
    5.0

    Paul is a great teacher. He is always kindly and clearly answer my question. I'm still asking additional questions now and looking forward to watch his reply or new tutorial.

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