Udemy

Blender for Complete Beginners

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  • 233 Students
  • Updated 3/2026
4.3
(45 Ratings)
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Course Information

Registration period
Year-round Recruitment
Course Level
Study Mode
Duration
13 Hour(s) 57 Minute(s)
Language
English
Taught by
Allan Brito
Rating
4.3
(45 Ratings)

Course Overview

Blender for Complete Beginners

Learn how to use Blender to start workin with 3D Modeling, Animation, Texturing, and Rendering for Beginners

In this introductory workshop on Blender, you will learn how to get started with the software. This course is designed for total beginners with no prior experience in Blender or 3D modeling. Blender is a powerful, free, and open-source 3D suite that is in high demand across various fields. However, beginners often struggle to navigate its interface and understand its features.


The primary objective of this workshop is to provide a simple, easy-to-follow path to help you become comfortable with the software's core functionalities and daily tasks.


You will receive a general introduction to Blender, covering topics such as:


  • Blender UI and Editors

  • 3D Modeling (Mesh)

  • Procedural Modeling (Geometry Nodes)

  • Modeling with Curves

  • Materials and Textures

  • 3D Animation

  • Managing Add-ons

  • Rendering with Cycles

  • Rendering with EEVEE

  • Video Editing in Blender


Each topic is tailored for beginners, using straightforward examples to explain concepts clearly. The workshop also includes project files and downloadable references.


→ Downloadable Project Files


You’ll have access to project files and assets to follow along with the lessons and videos. All materials and textures provided in the worksop are in the public domain, allowing you to reuse or redistribute them freely in your projects.


Are you ready to begin learning Blender? Let's get started!

Course Content

  • 15 section(s)
  • 94 lecture(s)
  • Section 1 Blender UI and 3D Navigation
  • Section 2 Add-ons Management and Templates
  • Section 3 3D Cursor and Object Creation
  • Section 4 Object Transformation and Units
  • Section 5 Mesh Editing and Extruding
  • Section 6 Mesh Modeling Workflows
  • Section 7 Modeling tools - Modifiers
  • Section 8 2D and 3D Modeling with Curves
  • Section 9 3D Modeling Tools and Resources
  • Section 10 Geometry Nodes (Modifiers)
  • Section 11 Scattering with Geometry Nodes and Vertex Groups
  • Section 12 Geometry Nodes - Tools
  • Section 13 Materials and Textures
  • Section 14 Animation and Motion
  • Section 15 Render and Video Editing

What You’ll Learn

  • Learn how to use and manage the Blender User Interface, Create 3D models using both Mesh and Curve objects, Create Procedural 3D models with Geometry Nodes in Blender, Add Materials and Textures to 3D objects, Create 3D animations, Render scenes using either Cycles or EEVEE, Edit Video in Blender, Manage and control Add-ons


Reviews

  • M
    Marty McMullen
    2.0

    have found nothing useful yet

  • V
    Virtual rookie
    4.0

    so laconic and very interesting.

  • U
    Udemy User
    5.0

    Overzichtelijke, kleine stapjes. Goed uitgewerkte voorbeelden en ondersteunend materiaal. Goed gedocumenteerd.

  • R
    Robb Dawson
    4.0

    An excellent review of Blender 4.3.

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