Course Information
Course Overview
Learn how to harness the power of AI using ChatGPT into your Unity projects
If you want to integrate ChatGPT to your Unity Project, you are at the right place.
After finishing this course, you will know how to make calls to the OpenAI API, integrate ChatGPT to your project and setup a Chat Interface.
That’s not it, you’ll be able to accomplish far more than that.
You are going to take the project one step further and add Text-To-Speech & Speech-To-Text to your project, using the Oculus SDK !
After you’ve learnt all of this priceless knowledge, you will Ace Unity’s UI and make an AI Chat App. You will master components such as
Horizontal & Vertical Layout Groups
Scroll View
Button
Image
Layout Element
Content Size Fitter
TextMeshPro
And much more
This will allow you to manage every other UI for your next projects.
On top of that, you will also learn how to save a history of all of the conversations you had with ChatGPT. After learning 2 ways of Saving & Loading Data ;).
The Activity Manager will help you track the user activity. After sending 10 messages (or less if you want), the user will have to watch a video to chat again.
Monetization is an integral part of an app right ? That’s why I decided to show you how simple it is to integrate Unity’s new Ads Mediation system.
You will learn how to setup IronSource & add versatile Rewarded Videos to your app !
Along the way, you will improve your code architecture as you’ll learn about
Actions
Unity Events
The Singleton Pattern
Scriptable Objects
And multiple Quick Tips along the way
So if you think you’re ready to step up as a developer, then grab this course Today, and Enjoy the journey.
Course Content
- 4 section(s)
- 37 lecture(s)
- Section 1 Introduction
- Section 2 Adding a Voice to ChatGPT
- Section 3 Mobile Chatbot
- Section 4 Bonus Section
What You’ll Learn
- Integrate ChatGPT into your Unity project, Understand the huge potential of AI in your projects, How to setup a Discussion Canvas that you can use for other projects, How to make API calls to the OpenAI platform
Skills covered in this course
Reviews
-
MMoha
"A nice and enjoyable course for non-specialists in programming. I'm not a game developer, and this is my first course, but I noticed that the code structure isn't the best..
-
SSai Shivani P
His explanations are very clear and help us understand the concept.
-
LLutz Becker
This is my third or fourth course of Tabsil. You can learn a lot from Tabsil. Each course brings new aspects, so you can always learn something new. The explanations are good and understandable, his pronunciation is also easy to understand, especially for participants whose native language is not English. The courses are always very relaxed, with the occasional joke. I can recommend the course without reservation and I am curious to see what other courses Tabsil will publish. The only drawback is that it is sometimes difficult to follow the course because windows are changed too quickly or names and identifiers are renamed and it is not immediately clear which source you are currently in. Then you have to rewind the video. In this course in particular, it must be said that it is now (05/2024) somewhat outdated. The “Oculus' Voice SDK” and “IronSource” no longer work as explained in the course and you have to invest time to get everything running. Nevertheless, I don't want to diminish the quality, a recommendation.
-
MMark Ancheta
It's really a great course to get into adding OpenAI api into Unity. Precise, fun and clear. Although I suggest to update the course because many functions needed to be changed for OpenAI. And the part with Iron Source was informative, It would be great if you can add another course specific for Iron Source settings and Waterfall adjustment. Merci et bon courage!