Course Information
- 20 Mar 2026 (Fri) 6:45 PM - 9:45 PM
Course Overview
Introduction
This course is designed to help beginners gain a solid foundation in using Blender for 3D animation and illustration. Starting with a comprehensive understanding of the software interface, students will learn essential modeling techniques and gradually progress to creating their own illustrations and simple animations. To enhance productivity and output quality, the course also introduces Blender’s built-in add-ons and external AI tools, enabling learners to streamline their workflow and achieve professional-looking results more efficiently.
Admission Requirement
Participants are expected to have good knowledge of PC and Windows operations. Prior experience in multimedia design will be beneficial.
Start Date
20/03/2026
Time
18:45 - 21:45
Closing Date for Application
Enrolment deadline is 10 calendar days before the course commencement date. Late enrolment will only be considered if there are still vacant places.
What You’ll Learn
Topics
1. 3D concepts, workflows and role of AI in animation production
2. Basic operations of Blender and editing modes
3. Modeling, materials, lighting and basic rendering
4. Scenes composition and animation concepts
5. Hard surface modeling and Character Basics
6. Lighting composition and camera operations
7. Key frames, curve animation and rigging
8. Simple scene creation
9. Introduction of AI tools in Blender for 3D creation project