Course Information
- 15 May 2026 (Fri) 6:45 PM - 9:45 PM
Course Overview
Introduction
This course is designed for participants who already have a basic understanding of Blender and plan to deepen their skills in 3D animation production. Participants will explore advanced modeling techniques, material and asset creation, character rigging, and animation workflows. The course also integrates third-party AI tools and Blender add-ons to enhance creative output and streamline production. By the end of the course, students will be able to produce high-quality narrative animations using AI-assisted processes and professional-grade techniques.
Admission Requirement
Participants are expected to have basic knowledge of Blender and 3D production.
Start Date
15/05/2026
Time
18:45 - 21:45
Closing Date for Application
Enrolment deadline is 10 calendar days before the course commencement date. Late enrolment will only be considered if there are still vacant places.
What You’ll Learn
Topics
1. Advanced modeling and animation techniques
2. More AI-assisted production workflow
3. Geometric nodes, asset library and material nodes
4. Motion capture integration and physical simulation
5. Texture generation, sports data integration and visual style conversion
6. Introduction and application of third-party add-ons