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Ultimate Rust 2: Intermediate Concepts

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  • 24,529 Students
  • Updated 9/2022
4.8
(2,160 Ratings)
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Course Information

Registration period
Year-round Recruitment
Course Level
Study Mode
Duration
4 Hour(s) 17 Minute(s)
Language
English
Taught by
Nathan Stocks
Rating
4.8
(2,160 Ratings)
1 views

Course Overview

Ultimate Rust 2: Intermediate Concepts

Rust for the daily practitioner

Join Nathan Stocks for a fast-paced, entertaining, curiously-informative, hands-on even deeper dive into the Rust programming language. This is the second course in the Ultimate Rust series following the Ultimate Rust Crash Course. If you like that course, you'll love this one!

This is a hands-on course! Not only are there targeted exercise for each topic discussed, there are also a series of project scenarios that walk you through using what you've learned to put together playable game prototypes that work on macOS, Linux, and Windows!  These projects will make use of Rusty Engine, a game engine developed specifically for this course to keep game engine concepts to a minimum so you can focus on using exactly what you learned in this course.

Rust is a systems programming language that eliminates entire classes of bugs and security vulnerabilities, has zero-cost abstractions like C and C++, is fun to program in, and lets systems programmers have nice things. No wonder Rust is gaining traction in spaces as diverse as game engines, high-performance computing, embedded devices, and web programming! Learn how to write high-performance code without the worry of crashes or security vulnerabilities. Join a vibrant community of developers where diversity, inclusion, and just plain being nice are all first-class objectives.

Course Content

  • 3 section(s)
  • 40 lecture(s)
  • Section 1 Introduction
  • Section 2 Lectures & Exercises
  • Section 3 Project: Game Prototype with Rusty Engine

What You’ll Learn

  • How to write idiomatic, well-tested, documented Rust code
  • Threads, channels, closures, iterators, code documentation, std library traits, error handling, testing, benchmarks, logging, attributes, turbofish and more!
  • Rust concepts beyond the fundamentals taught in the "Ultimate Rust Crash Course"
  • How to use Rust to make video game prototypes


Reviews

  • D
    Danny Damhave
    5.0

    just finished 'Ultimate Rust 2: Intermediate Concepts'—another 5-star experience! The content is highly relevant, and the fast-paced, professional presentation makes complex topics accessible. Highly recommended for anyone serious about mastering Rust.

  • V
    Verrandy Bagus Prasetyo
    5.0

    bagusssss

  • R
    Ralph Wermke
    3.5

    It is a nice and well designed course and concepts are explained clearly. The content of this course is a bit too simple in my opinion and also the exercises could be a bit more challenging. What I don't liked was section 3. It was definitively to long (25% of the course time) and does not have a real reference to the course content. It is a tutorial for the game engine not for Rust.

  • U
    Ulf Sjödin
    4.0

    Well explained, thou a little bit fast at times, Some of the functions is not working at present time because of new versions. However it is good practice to look it up one self.

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