Udemy

From start to Finish: Qt & QML Online Multiplayer Game

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  • 282 Students
  • Updated 1/2022
4.5
(32 Ratings)
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Course Information

Registration period
Year-round Recruitment
Course Level
Study Mode
Duration
6 Hour(s) 25 Minute(s)
Language
English
Taught by
Hai Pham
Rating
4.5
(32 Ratings)

Course Overview

From start to Finish: Qt & QML Online Multiplayer Game

Learn how to implement an entire Multiplayer game using Qt and QML!

In this course, we'll go over step by step how to implement an entire Online Multiplayer game using Qt from idea conception, ui mockups, to a fully functioning game application!


The application will consist of two parts that we'll develop in parallel, a Qt Console server application, and a Qt Quick client application that has a QML front end. The server can handle multiple concurrent games with multiple clients per game. The Client application has a Canvas component that players can use to draw doodles and send as part of the game. The lobby also consists of a chat feature that players in a game can use to communicate with one another prior to the start of the game. The lobbies themselves segregate data so that even with multiple games running at once, all of the chats, users, and images are only seen within a particular lobby! All communication between the server and client applications are done via QWebSocketServer and QWebSocket. We'll also go over some Qt Creator tips and tricks, as well as how to combine multiple projects into a single Qt Project. As we run into bugs along the way, we'll see how we can also use some debugging to track down and fix common mistakes and issues.


Thank you for your interest and if you have any questions, comments, or concerns, please feel free to reach out to me!

Course Content

  • 1 section(s)
  • 34 lecture(s)
  • Section 1 Introduction

What You’ll Learn

  • Create UI Mockups using Figma
  • Create an Online Multiplayer Game with a Qt/C++ backend and QML front end
  • Identify various build issues and how to go about debugging/fixing them
  • Deploy server application to cloud and have a desktop client application to communicate with server

Reviews

  • S
    Sam
    1.0

    Don’t buy the course. It’s not worth the money. 1) It’s old and a lot of things have changed. 2) the instructor is supposing all students are senior developers. He doesn’t explain anything, not even small concepts, he only writes code. So bad. 3) He goes so fast that it becomes hard to follow along. So annoying

  • P
    Pavel Varabei
    3.5

    Maybe some quizzes would be nice, and more explanation of general concepts like signals and slots and lifetime of objects

  • M
    Michael Barnes
    5.0

    I thought this was an excellent course. It does a thorough job going through the process of making an app in Qt as well as networking. Building the app in layers makes it easy to test and debug if something goes wrong on the student side, and the back-and-forth nature of the server/client communication means there is enough repetition of concepts to really cement them in your mind. My one criticism is that even though this course is not very old, Qt and Qt Creator have undergone significant changes that make the beginning setup not work anymore, and it would be helpful to have some addendums that point out what needs to be adjusted from the video instruction.

  • G
    Gok
    5.0

    Nice course but it would be better if gui was designed with drag and drop instead of qml coding.

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